A nice, quick wall that deals well with big
stuff. It's main downfall is that it cannot
block power 2 or less creatures. But in the
right casual deck, it can be worked out...add in
a couple pumpers, and you can pump your
opponent's creatures to bring them into
blockable range. Of course, as a defender (the
new term for wall), it can't do anything
offensively, unless you have Rolling Stones, so
you may want to add that into your casual deck
too. In limited, a decent add to limited decks
playing white.
There are very few walls (or Defenders now,
I suppose) that I like, and Sunweb isn't one
of them. Yes, it is kinda neat that you can
make a large creature for not a lot of mana,
but when it doesn't do anything to win you
the game directly, I'm not sure its worth
playing. See good walls / defenders such as
Wall of Blossoms, Wall of Roots, and Vine
Trellis for good examples of quality walls /
defenders. Sunweb also comes equipped with
a drawback that I'm not sure is necessary,
but not being able to block creatures with 2
power or less can hurt, especially with the
horde of weenie decks roaming around right
now.