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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Rift Bolt
Time Spiral


Reviewed December 07, 2006

Constructed: 3.99
Casual: 2.37
Limited: 4.12

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Rift Bolt

Time Spiral took many of Magic’s “Hall of Fame” cards from the past and “nerfed” them into spells considered reasonable enough to print today. Rift Bolt is Time Spiral’s child safe version of Lightning Bolt. In limited play, Rift Bolt plays the roll of Lightning Bolt bravely and mostly effectively.

The Suspend ability often comes in handy, but Rift Bolt is held back from constructed viability due to the fact that Rift Bolt is a sorcery instead of an instant. Since Time Spiral has become legal for constructed play, Rift Bolt has appeared in the sideboards of some very aggressive decks, but it is unlikely that this watered down bolt has much of a future in constructed.

CONSTRUCTED: 2.5
CASUAL: 3.0
LIMITED: 3.5
 

BMoor

Rift Bolt

Char aside, 3 damage for 2R is a pretty good deal. Being able to get it on the cheap for waiting a turn is a great deal. And unlike other targeted spells with Suspend, there's none of that nail-biting over whether or not your opponent will just stop playing targets out for you and you'll end up having to hit one of your own guys. Rift Bolt always has a target-- your opponent's face, if necessary.

Constructed- 4.2
Casual- 3.5
Limited- 4.5
 

KC MetroGnome

Rift Bolt

I really like Rift Bolt in concept, but it's been a wait and see card for me. What I've seen I've liked. 3 mana is obviously a little steep for 3 damage, but not too steep. 1 mana is priced just right for 3 damage (if you started when Lightning Bolt was legal and still measure everything against it, the way that I do). The concern, obviously, is that you suspend this and then something changes between now and your next upkeep. However, if the creature you wanted to hit is still around, then you get to hit it. If it's not, then something killed it during the last turn (which is good) and now you get to hit the player. In casual, Lightning Bolt costs $1-$2 a piece and it's worth every penny. In limited, if you're playing Red, don't be stupid. Take this.

Constructed - 3
Casual - 1
Limited - 4
 

Aethereal

Rift Bolt

A slow Lightning Bolt, and another important burn card that was more recently released in Time Spiral. This is another staple 4-of in the aggro decks. Early game, if you don't have a turn 1 drop, you can drop this and fling it at your opponent for 3 (or clear away their first turn play). Late game, it's fine as 3 damage for 3 mana, since you probably don't have anything better to spend the mana on. 3 damage is enough to clear away most blockers to let your creatures through, and in a pinch you can throw it at their face. A versatile and strong burn card.

In casual, just play the original instead.

In limited, removal is removal. Play it and pick it fairly high.

Constructed - 3.5
Casual - 2
Limited - 4.5
 
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