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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Coat of Arms
Ninth Edition


Reviewed December 15, 2006

Constructed: 2.16
Casual: 4.3
Limited: 1.93

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Coat of Arms

This card has been the insidious power supply for any number of creature decks themed around a single creature type. These decks tend to do pretty well against other creature decks as long as the other guy’s deck doesn’t feature the same sorts of creatures as your own. In these primarily weenie based decks, Coat of Arms is normally the most expensive card in the deck. I do not support the use of Coat of Arms in a limited deck, I just don’t see how you can get enough creatures of one creature type in limited formats to make Coat of Arms worth the trouble.

CONSTRUCTED: 3.5
CASUAL: 4.0
LIMITED: 2.5
 

BMoor

Coat of Arms

As is fitting a coat of arms, this card is basically the emblem of tribal decks. Tournament decks don't really care much about creature types, unless it's Goblins in Extended, which are too fast to care about turn five, when you can play this. In limited, it can be really hard to get enough creatures of a certain type for this to be relevant, unless you pick up a bunch of token engines, or first pick Coat of Arms and then proceed to force an archetype. But then you're probably giving up better options. In Casual is where this card really shines. Especially in Saproling or other token-based decks, where you can usually put creatures into play at instant speed and pump up the rest of your army as well with attackers declared.

Constructed- 1
Casual- 4.9
Limited- 2.3
 

KC MetroGnome

Coat of Arms

This card was the casual player's dream pre-Onslaught block. This was the card we used for tribal games when we built decks around crappy groups of cards like Elves, Goblins and Zombies and got called scrubs for doing it. Then Onslaught came out and actually made those tribes viable, dominant and allowable (respectively). Obviously that made Coat of Arms much better in constructed, and casual players everywhere lamented the loss of "their" card. It doesn't see much constructed play now (although it did in some Snake decks), but giving your guys a big bonus is nothing to sneeze at. This card is casual gold, unless your group bans it for your tribal games. In limited, the likelihood of actually getting enough of one creature type to use this is low. But if you see a lot of one type going around the table, it might be worth picking this up just-in-case.

Constructed - 2 (in the current environment)
Casual - 4
Limited - 1
 
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