- I haven't yet gotten to use this card in RGD
draft. Although I've played partially Rakdos
decks a few times, this card has simply never
shown up. Honestly, I'm looking forward to the
chance at trying it. Being able to use it to
make a couple Gobhobblers briefly more effective
and regenerative is nice. Being able to make
your burn spells more effective is nice.
Seriously pumping up Demon's Jesters is nice.
There's enough effective Hellbent cards to make
this cantrip worth playing. To say nothing of
combining it with Delirium Skeins to wipe your
opponent's hand while leaving yours unscathed.
For two mana, you get Hellbent on command, plus
an extra card later. If you really have trouble
getting to Hellbent, or your opponents are
running a lot of discard, or (preferrably) both,
it might be worth it. Otherwise, forget it.
Um...I guess with hellbent, it's kind of a
trick. But it only lasts one turn, so you really
couldn't plan any deck around it...you really
need a better solution for Hellbent. As a guard
against discard, again, only a temp fix. Not
play worthy in limited or casual.
Constructed - 1.5
Casual - 1.5
Limited - 1
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