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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Ancient Silverback
9th Edition


Reviewed October 10, 2006

Constructed: 2.27
Casual: 3.16
Limited: 3.66

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Ancient Silverback

This is a, uh, really big monkey? I mean ape. Not necessarily climb-the-Empire-State-Building big, but big just the same. Really, in Magic terms, I guess Ancient Silverback is basically Craw Wurm sized, with an extra point of toughness and, much more importantly, the ability to regenerate for one green mana. In Ninth edition limited events (I'm in a 9th edition league on Magic Online right now) this monster is very good. In constructed play, you might want more from a card on which you spend six mana. In 9th edition limited play, six mana really isn't that much to spend for a creature that can make a big difference in the game. There will be very few times when you play Ancient Silverback in a 9th limited environement where he does not net you at least a two for one card advantage, meaning that your opponent gave up at least one blocking creature to this beast BEFORE he managed to find of the several cards in that environment that stop the Silverback.

CONSTRUCTED: 2.5
CASUAL: 3.5
LIMITED: 3.5
 

BMoor

Ancient Silverback

Ancient Silverback is definitely a solid Green beater-- it has massive power, it's hard to kill, and in a color with so much acceleration, it's not too hard to get out. Why more people aren't playing it I don't know

Constructed- 3
Casual- 4
Limited- 4.5
 

Robert Overton

Ancient Silverback - 10/10

I would be delighted to see this guy in a Limited card pool. He doesn't have evasion, but he sure sticks around a lot better than yesterday's card. In constructed, you should be getting a lot more bang out of a card that has this casting cost, so I'd avoid it for constructed. However, if I was just starting out, I wouldn't be embarrassed to have this guy in my casual deck. Also, there are worse tribes than Apes for Tribal Wars, and he's not bad as a finisher in that deck.

Constructed - 2
Casual - 4
Limited - 4
 

Aethereal

Ancient Silverback

The basic big regenerator they put in Ninth Edition. For the cost, this is not bad, but there are usually more efficient creatures available (a good current example being Kodama of the North Tree). Untargetability is almost always better than regeneration, as most of the non-targeted kill effects that are used widely (like Wrath) don't allow regeneration.

In casual, it's big and regenerates, so it's ok for a budget green deck.

In limited, a strong pick if you are playing green. I might even splash the green for it if I could support it.

Constructed: 2
Casual: 2
Limited: 3.5
 

Matt Cortez

Ancient Silverback

Ahh, good ol' Silverback. I remember when I would drop you down on my kitchen table and my friends would quiver. That was awhile ago and since then lots of better things have come around that cost 6 mana, but back then you were great. The Kamigawa dragons for example.

Constructed - You can find a lot more cards that would be worth more for 5-7 mana.

Casual - A great card to add to a casual deck. I've alway's had to include at least 2 into any of my fun green beatdown deck's.

Limited - I would be happy to see this in a pack. Regeneration is very valuable in limited and the fact that it's a 6/5 body mean's it can take down pretty much anything that get's in it's way in limited.
Constructed - 2.5 there are better things around, sorry Mr. Monkey Man!
Casual - 3.5
Limited - 3.5 something you would be happy to see.
 

GB250

Ancient Silverback

Here is a big, expensive regenerator from Ninth. It will be interesting to look at some of the cards from 9th this week, as they serve the important purpose of defining the power level of creatures, abilities, and mechanics. One such ability is Regeneration.
Even though this creature has a pretty decent Power/Toughness for its mana cost (despite being prohibitively expensive to begin with), and even though it has a very cheap regeneration cost, it is nowhere near as well known as, say, Will-O-the-Wisp. Why? The answer lies in what Regeneration is usually used for.
When you want to regenerate something, it is always because it is about to be destroyed, be it from lethal damage, or a destroy effect. Even though a lot of beatsticks have regeneration (Skeletal Vampire is a good example of regeneration tricks), it is primarily a defensive ability. You chump block with a low-cost, low-toughness regenerator, and it comes back for more, buying you time. Regeneration is useful on a creature that is going to be put in lethal situations a lot.
The problem with the Silverback is that he doesn't need to regenerate. He has 5 toughness, well out of range of most burn spells, and just out of range of the 4/4 for 4's that people play these days. He is only going to turn nintey degrees to attack, and end up chump blocked more often than not. Now, if he had trample...

Constructed: 1/5. He is not going to be played. Six mana is way too much for what you get.

Limited: 3/5. In Limited, he can be effective, as regeneration will definitely come in handy. A player can send the Silverback into the red zone with little risk, as long as a forest is untapped. If it isn't blocked for some reason, so much the better. A 6/5 body is great to swing around with.

Casual: 1/5. A little boring. Other cards are cheaper, and can combine regeneration with something more useful.
 


Gackley Ferguson

Ancient Silverback

First off let me just say how great it is to actually be reviewing cards for pojo.com! I’m giddy with excitement.

Now onto brass tacks, here’s today’s card!

Ancient Silverback:

Simply put you get a 6/5 creature for 4GG. Granted, in most green decks you can manage to get this thing out faster than turn 6, but I’m not that impressed. Sure he’s a big fattie, and the fact that he can regenerate is a plus, but the fact that he doesn’t have trample, so your opponent can just simply chump block him is a concern. Especially when you consider that green offers loads more creatures that have virtually the same stats with trample, and often cost a little less than out primate friend here. In limited, he can be good as a late beater that sticks around.


Constructed: 2.5/5 There are just too many better creatures out there that offer more.
Casual: 2.5/5 Again, I can’t see a deck built around this.
Limited: 4/5 Could really shine in this format, if you need a late game fattie.
 

Mr. Anderson

Ancient Silverback
 
A basic Timmy card. It's a 6/5 with a casting cost of 4GG. The stat's are pretty fair when it comes to power/cost ratio. The regeneration is what makes it shine. The only thing that would make it godly, would be if it had trample. Can anyone say broken beatstick? People pay big creatures in casual, so go ahead and use it. It's too slow in constructed. In a draft this definately a good pick. Silverback will win you games in limited.
 
Constructed: 2
Casual: 4
Limited: 3
 

Darkuraii

Ancient Silverback is a good beater for a pretty nice cost. At 6 mana,
a 6/5 regenerator is a solid card. The double green hurts though, as
well as only getting five toughness. However with Wrath of God in
standard right now as well, along with stronger fatties with evasion,
Silverback can't keep up. However, regeneration is a fun ability in
casual, when hardly anyone is slinging around world blasting-no
regeneration spells. As for a draft pick, Silverback is an ok bomb,
but not amazing. He can be chump blocked of course, and the double
green can be a nasty commitment in your first or second booster.

Constructed-3
Casual-4
Limited-4
 

Nick Tan

Ancient Silverback

If you’re playing green, more often than not you’ll want to play tough and efficient fatties that’ll be able to outmuscle your opponent’s forces in strength. Ancient Silverback fulfills this requirement to some extent- it’s a 6/5 for 6 mana, with regeneration. While this is fairly good, and can even protect the Silverback from removal, what this fatty really lacks is trample. With trample it would be everything a green player would want in the ultimate creature. I won’t fret too much about it in limited, though- it’ll be near unstoppable.

Standard: 3.5
Casual: 3
Limited: 4
 
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