A 1/1 for 2 is nothing special. What's special
is that when it dies, it gets Suspend 3 instead,
meaning it'll be back. And it'll be back as a
4/4. Three turns is a long time to wait between
dying and coming back, but it does keep coming
back. Any creature that's that hard to kill must
have some use, but the 1/1 it starts out as
isn't too exciting. This is best used in a deck
that likes to sacrifice creatures, or possibly
in Extended in a Modular deck of sorts.
This is a cute card and a very interesting
design, but a 1/1 creature for two mana with no
other abilities doesn't look very good in
constructed. On the other hand, I don't think it
should be discounted completely, seeing as it
can never really die, barring the odd
Disintegrate or Condemn. When it returns it'll
be a 4/4 with haste for basically zero mana, and
you'd be hoping that it would come back just in
time to end the game in a couple of swings. I
wouldn't be entirely surprised to see it in some
deck one day. In casual play, your suspend deck
loves this, as do your draft and sealed decks -
most of the removal spells in Time Spiral block
can't get rid of this forever.
Review by PsychoAnime
Let's see, if you played it from your hand, it's
a 1/1 for 2 mana. That's bad.
However, it does come back after 3 turns as a
4/4 which is not that bad.
It's still too slow for constructed though....
Even if it becomes a great hit,
it's pretty easy to sideboard against.
In casual, I don't see any weird combo for this
card but just the fact that
it keeps coming back is enough to drive an
opponent crazy if your opponent
can't get rid of it, which you can design your
deck to do.
In limited, this is pretty cool as it gives you
something to play on turn 2
and your opponent will end up either (a) wasting
removal on it, (b) wasting
blockers on it in early game, and that advantage
already gives you a high c
chance in winning the game.
that this card has some potential as a combo
card in the right deck. I see decks that
may run with Paradox Haze making use of this
guy. A reoccuring 4/4 beatstick is not too
bad as long as he keeps coming back often.
To put him in the graveyard, you will need
to sac him or chump block. In the current
environments, chump blocking is not that
hard or unusual. Even in limited this guy
keeps coming back which makes him even
better. I like him, he has flavor.
Definitely another interesting card. I think the
ability is too slow for constructed play, even
if it can't be killed.
Casual: also, too slow in this format, IMO.
Limited: Ehh, just make sure to force a trade
early with one of their 1/1's. Actually this
thing is probably better served as a deterrant
to their attacking.
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