The quintessential bounce spell. If you're blue
enough to have UU by turn three at least, then
you have to ask yourself why you're not playing
A solid control card that comes and goes in
Constructed formats, and a staple of the base
set. This card is never bad to have around, as
it can set them back quite a bit if played
correctly. This card's most recent claim to fame
was pairing it with Eye of Nowhere in the U/R
Magnivore decks, despite the fact that it wasn't
a sorcery. That should tell you the power of, on
turn 2 with you on the play, going land,
Boomerang your one land, go. Not always a card
that has a place, but one that is always worth
In limited, great to have as a temporary
solution to a big threat, or to bounce a problem
blocker to turn 'em sideways.
Blue's old school removal. 2 for bounce. Simple
as that. If can't counter it, use this to send
it back and counter it the next time.
Sometimes the simple things in life are the
best. Boomerang offers extreme versatility for a
very affordable cost. It doesn't offer the card
advantage of Repeal, the tempo advantage of Time
Ebb, or the splashability of Unsummon, but what
it does offer is solidity. The only bounce
spells I've found to even compete with it are
Repulse, Echoing Truth, and Repeal, but in terms
of overall general quality, nothing beats the
for just over 5 years
-Playing MTG for just over 10
What is not to love. A classic. If you did not
have the counter when you needed it and can
survive a turn or two, this may get you that
counter. Huge damage coming your way...boing.
Oh, that gargadon just came into play and you
sacked all your permanents to get it in...boing.
In the environment with vanishing and suspend, I
think this card will see play.
Magic Noob in Canada since 2002
Return target permanent to its owner's hand.
It's pretty good at what it does, but I don't
see what it's good for
right now. I reckon that 50% of the time, you'll
be bouncing a creature,
which means Snapback and Unsummon are just
better than this.
The bounce lands hardly see play. Enchantments
are rather rare to
enounter, especially with Worship gone. In the
future, there will be a
use for this, but I don't think it has any good
In casual, it's kind of the same.
In limited, it saves your stuff, it 2 for 1
Auras, it save your life.
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