* Game Store Owner
Street Wraith -
I'm not on the bandwagon for the hype here. If
I'm already playing Black, thens ure this card
is useful. I'd event accept this card being
useful in combo decks, just to filter cards. But
I've heard a lot of people talking about adding
it to random decks just for card drawing. That
just sounds crazy to me. Why not just have
better cards in your deck from the beginning?
The card's interesting and useful, but I'm not
going to hype this guy.
Street Wraith isn't a spell. It's not even a
card. Sure, it may have a mana cost, and rules
text, and power and toughness. But really the
only reason this ever sees play is because it
cycles for no mana. Which means that as soon as
anyone draws it, they immediately cycle it to
get a new card. It's just a way for combo
players to be able to play fewer cards and get
to their win condition faster.
I suppose you could cast it too, but that almost
never happens. It would be decent in Limited,
but against any nonblack deck it will get
Very versatile card. Dual purpose of drawing and
evasion creature card. The way I look at it is
its 2 life to draw without being able to get
countered. This card will help thin out your
deck. Also if you really need a creature late
its still 5 for a 3/4 which isnt great but isnt
a dead card in hand either. Especially against
blackdecks it is guaranteed damage.
Limited - 4
Casual - 2
Constructed - 2
As a creature, Street Wraith is slightly less
impressive than Bog Wraith, a creature that has
never really made an impact outside of limited.
Most of the time, the real value of this
creature will be its ability to cycle without
paying mana. Two life is a reasonable price to
try and draw yourself closer to a combo piece.
The Wraith is playable, though not stellar, in
limited, since its evasion is conditional and
there are many creatures in the Time Spiral
block with either flying or shadow.
Constructed: 4/5 (mostly in combo decks; less in
for just over 5 years
-Playing MTG for just over 10
While many others will likely go on about the
fact that you can play a 56 card deck now, I
won't. I may be wrong but doubt this will see a
crazy amount of play. Nonetheless, the 2 life
cycling thing is good. I am happy with that loss
in the right situation. Fills up my graveyard
for threshold or the new Delve mechanic. This
card will be used.
MTG Rules Advisor
Another card that enables a 56 card deck. This
along with mishra's bauble would allow you to
play a 52 card deck. Is it worth running? I
dunno. Time will tell. This definitely goes in a
combo deck. Maybe even the bauble I just
mentioned as well.
Limited: 2/5 (Just a body)
Magic Noob in Canada since 2002
It thins out your deck by 1 card for 2 life or can
be played as a 3/4
for 5 mana. I doubt the latter will be the main
reason this gets played
(although its stats are decent if you want to
search for 7 with Wild
Pair), so let's focus on the first.
Obviously, you'll want to thin your deck only in
a combo deck and seeing
as how 2 life is nothing as long as your combo
goes off, this card is
probably worth it. You might want to side this
out against aggro though
as giving your opponent a free 2 life difference
could spell a loss for
Some people think it's a automatic 4 but I'm
still not sold. Cycling
all 4 copes is a pretty steep 8 life.
Limited: 1.5/5, who cares about deck thinning?