Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Nath of the Gilt-Leaf
Lorwyn


Reviewed September 24, 2007

Constructed: 3.00
Casual: 3.41
Limited: 3.71

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 7 Time Pro Tour Veteran

Player since 1994

Level II DCI Judge

Member of the Texas Guildmages

Nath of the Gilt Leaf

I can actually imagine this card being good for constructed in the future, it is clearly already good for limited as a 4/4 for five mana. In constructed, Nath reminds me of cards like Loxodon Hierach. The similarity is a big creature for a two colored casting cost with a secondary ability that seems very decent. Sure, Nath weighs in at five mana instead of Hierarch’s four mana. That one additional colorless mana may very well be the thing that keeps Nath out of constructed, but I think the next year or so might just run slow enough to let Nath in. I love that Nath’s cool discard ability is a MAY ability, meaning that player’s have to be on top of things enough not to forget to make their opponent discard.

CONSTRUCTED: 3.5
CASUAL: 3.5
LIMITED: 4.0

BMoor

Nath of the Gilt-Leaf

In green/black, just being a 4/4 for five isn't remotely enough. Grave-Shell Scarab didn't get a lot of play, and it could bring itself back from the graveyard. Nath can't even do that.
What it can do is force random discard (a powerful ability) and give you 1/1 Elf tokens. I like that the Elf token trigger occurs even if an opponent discards for another reason, meaning this might get sided in against Madness decks, or followed up by an Augur of Skulls sacrifice. But by turn five or six, how many cards will your opponent have left?
It's a cool card, but I honestly don't see it catching on unless there's a lot of good Elf tribal cards that are still effective on turn six.

Constructed- 2.5
Casual- 4
Limited- 3

Aethereal

Monday - Nath of the Gilt-Leaf

Welcome to Lorwyn previews week! We'll be reviewing some cards previewed by Wizards on their official website.

First up is Nath of the Gilt-Leaf, a card that gives a strong hint at Lorwyn's tribal theme. This guy is pretty solid, giving you a free discard and 1/1 on each of your turns, but he does cost 5. In an elf deck, however, you should be able to get this guy out by turn 4, and let him go to work. He has a lot of potential in that tribal deck, as well as in casual.

In limited, looks like a solid pick if you're drafting elves. Beefy body, card advantage, board advantage...what more could you ask for?

Constructed - 3
Casual - 3
Limited - 3.5

David Fanany

Player since 1995

Nath of the Gilt-Leaf

The thing I like about Nath of the Gilt-Leaf is that he doesn't have to attack (or do anything in particular!) to disrupt your opponent. The thing I don't like about Nath of the Gilt-Leaf is that he costs quite a lot and only disrupts your opponent during your turn (unlike Nezumi Shortfang). He doesn't even have evasion like Hypnotic Specter. But the other thing I like about Nath of the Gilt-Leaf is that he fits quite naturally in the deck he goes in (namely B/G Elves), and provides disruptive support for no extra cost. Discard isn't quite so important in limited, but a 4/4 creature for five mana is playable.

Constructed: 2/5
Casual: 4/5
Limited: 3/5
Necro
nomikron

MTG Rules Advisor
Nath of the Guilt Leaf:

This looks like a very solid card. The two abilities are naturally synergistic, and I could see "Rock" type decks running this card. Recurring discard is powerful, and the ability to create 1/1 tokens is just gravy, not to mention that the type of deck this goes in to would likely have more discard.

Biggest downsides? Casting Cost and Legendary.

Constructed: 3.5/5
Casual: 3.5/5 Multi: 2/5
Limited: 4/5
PsychoAnime

#1 Magic Noob in Canada since 2002
Nath of the Gilt-Leaf

It's 5 mana for a 4/4, which isn't horrible inefficient but yet not efficient for aggro and the like. On the bright side, it's immune to Terror and Slaughter Pact and out of most burn's range. As long as it survives even 1 turn, given that your opponent has a hand, you've gained the +2 advantage out of it.

It could see play in BG Rack because outside of Tarmagoyf, the deck lacks big beaters, and it's also great against control if it resolves, which could eb done by just discarding their counters before playing this.

In limited, this thing is huge and gives advantage. Excellent here.

Constructed: 3/5
Casual: 3/5
Limited: 4/5
Meb9000 Nath of the Gilt Leaf

At long last we begin to review the cards from Onslaught pt. 2, aka Lorwyn block. This one is definitely an interesting Elf legend to work with. Nath can definitely be a beast once he gets going, since the card advantage gained each turn is nothing to sneeze at. The opponent loses a random card each turn, and you gain a token in the process, not to mention if one uses Mind Rot or the like to get even more tokens. Being B/G, Nath could find his way into the higher end of Rock builds, but I actually predict that Liliana Vess could have a better fit. Elves have lots of other, cheaper options to control the game with, so time will tell if Nath can make an impact.

Constructed: 2.75/5

Limited: 4/5: A very nice CA boon for any deck that can support its colors.

Copyrightę 1998-2007 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.