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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Harmonize
Planar Chaos


Reviewed January 22, 2007

Constructed: 3.4
Casual: 3.96
Limited: 3.9

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Harmonize

This card is wrong. Wrong in a GOOD way if you like to play green, especially in limited. Harmonize is wrong in a BAD way if you care about Magic’s famed color wheel or color pie or whatever round colored thing you use to justify what kinds of capabilities should come from what colors.

There has always been a fear that if WOTC ran out of ideas for cards, the first thing they would do is to simply create exact copies of existing spells, changing only the color and the name. There is some evidence that this has finally happened with Planar Chaos. On the other hand, I like to booster draft, and in limited, Harmonize is a very high pick for the green mage. Giving green Concentrate truly changes what green constructed decks can do.

CONSTRUCTED: 3.5
CASUAL: 4.0
LIMITED: 4.0
 

BMoor

Harmonize

So Planar Chaos has finally hit the world in all its glory. Did everyone have fun at the prerelease? I didn't get to go.
Anyway, here we have Harmonize, AKA Green Concentrate. Any card that lets you draw three cards is a beating, since it essentially becomes triple the threat on resolution. The more cards you can draw, the more pressure you can put on your opponent. That's true no matter what color you're playing. In Constructed, this will probably make monogreen fairly viable, but with all the blue card drawing available it may be marginalized. In Limited, it's awesome.

Constructed- 3
Casual- 4.8
Limited- 4
 


Jordan Kronick

Harmonize

It's good to start off planar chaos with a card that epitomizes the nature of the set. Green card draw, pure and simple. This card is huge. Concentrate saw play in blue decks that had other card draw options. Green decks will absolutely love this. It's hard to think of a green deck in any modern format that wouldn't love this card. I would say more, but there's really very little drawback here.

Constructed Rating - 4.0
Casual Rating - 4.0
Limited Rating - 4.0
 

Aethereal

Harmonize

A green Concentrate. This is a strong card for green decks, as it lets them fill up on more gas if they've already run out, or just gives them more to keep them going longer. Also gives control decks using green another drawing option, as Concentrate wasn't reprinted in Ninth Edition. I highly suggest you take a look at this card if you're playing green.

In casual, goes right into your green deck.

In limited, I'd lap it up if I were playing green. It gives you plenty of extra options, and digs for your bomb faster.

Constructed - 3.5
Casual - 4
Limited - 3.5
 

Mr. Anderson

Today's card is Harmonize from Planar Chaos.

If you haven't noticed by now, cards from one color will have off-colored abilities from another color, such as blue's card drawing. Green really doesn't have that many ways to draw cards. Normally when I play green I want to smash face or accelerate my mana. This card isn't really that great except for control decks that splash green for this, mana acceleration, or for Simic Sky Swallower. This card isn't bad, I just prefer drawing when I play blue and/or black and I prefer it to be instant speed.

Constructed: 3
It's okay, but there are better options. Perhaps if you're playing G/U control, or Dredge-atog, or something along those lines.

Casual: 3
Again, I prefer to accelerate my mana or smash face when playing green. I'll stick with blue or black to draw cards thank you.

Limited: 4
This isn't bad, you can draw closer to your bombs. Be sure to play accordingly.

That's all and keep smashing face green players.
 
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