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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Shade of Trokair
Planar Chaos


Reviewed March 23, 2007

Constructed: 2.13
Casual: 2.13
Limited: 3.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 


Jeff Zandi

 5 Time Pro Tour
 Veteran

Shade of Trokair

Time Spiral taught limited players that every creature with Suspend was worth playing, so when Planar Chaos arrived, it was a good bet that Shade of Trokair would at least be decent for limited. It certainly is better than that. Limited decks with two or more copies of this common will very often start their games with a turn one Suspend of a Shade of Trokair. When the Shade arrives into play, he is a 1/2 pumpable creature that fits well in most white draft decks. Early experiments in constructed imply that Shade of Trokair could be good enough for some mono white decks. It would be pretty fun to put a couple of these guys on the “back burner” with Suspend and then to play a Wrath of God clearing the board a turn before the Shades come into play.

CONSTRUCTED: 3.5
CASUAL: 3.5
LIMITED: 3.5

Aethereal

Friday - Shade of Trokair

A White Weenie card to end the week. Well, not really, as this is way too slow for that deck. There's no way any WW deck will pay 4 for this, and the suspend is about a turn too slow to make this worth it. The ability is a great mana sink for Weenie, but the card is just too slow to see play over the many other choices the deck has. Maybe if it cost 2 for a 1/1, like its big brother Nantuko Shade.

In casual, there are much better choices for your white deck.

In limited, this is alright. Ideally, you'll play it for the suspend cost, because paying 4 mana for a 1/2 is wince-worthy. The ability is nice, though. I'd only play it if I had a heavy enough white component, though.

Constructed - 1
Casual - 1
Limited - 2.5-3
David Fanany Shade of Trokair

The first thing that comes to mind is that it's a white Hoar Shade with Suspend, which is a little odd but also interesting. The reason black Shades were so good in the past is because of mass mana production, like Dark Ritual, Lake of the Dead, and Cabal Coffers. White doesn't really have anything comparable. Shade of Trokair is also too expensive for mono-white aggro and too fragile for mono-white control (Akroma much?). The Shade can end the game in a couple of attacks if you have Gauntlet of Power out, but it seems too conditional to make much of an impact in constructed. In casual play, though, there are a lot more things you can do with him, especially with Heartbeat of Spring and Mirari's Wake. (As a sidebar, if next year's Extended is slightly slower, someone will probably try to make a deck with several of the cards I've mentioned and the Shade.) Also, the novelty of winning with a white Shade will win you lots of style points. The card is decent in limited, but not stellar. You need lots of white mana, which may sometimes be in short supply in Time Spiral limited's common two-color decks, but Suspend creatures and inflatable creatures are both good in general. And if you have a Saltcrusted Steppe, watch out world!

Constructed: 2/5
Casual: 4/5
Limited: 4/5
LennonMarx Shade of Trokair
Constructed
The last (and to my knowledge only) shade that saw constructed play was Nantuko Shade. And that was a 2/1 for 2, and it pumped for black, which ment it could do some obceen things with Cabal Coffers. This is a 1/2 for 4... not so good. The suspend is just to slow. If a white deck has enough mana to make this thing matter, why isn't it just casting Akroma?
1/5

Casual
*Checks notes* Had to clarify there, but Akroma is still infact white if you play her in casual. I just don't see a reason to play this over something that doesn't need ungodly amounts of mana each turn to make it threatening.
1/5

Limited
The suspend cost one 1 is nice, and the pump ability makes it hard to kill. Hardcasting it is still lackluster, but it's not terrible either. Not a high pick at all, but playable, and possibly amazing if you are heavy white.
2.5/5
PsychoAnime Review by PsychoAnime

Shades are bad as they suck up all your mana needlessly. I'd rather play a
Marble Titan, who is a 3/3 without the need of all that mana and has an ability
other than altering P/T. Or let me ask this: when's the last time you've seen
a Shade in a deck?

... Yeah, that's right, you can't remember.

Constructed: 1/5
Casual: 2/5, Shades are better here, but all they have is fun.
Limited: 2.5/5, maybe a good White card pool can grant you enough Plains to
use it's ability, but not very likely. Still, 3 or 4 Plains gives it a decent
size.

Arcane
Shade of Trokair

Constructed: I have to honestly say that I don’t think this will find any kind of home in competitive constructed Magic right now. 4 mana (or 1 mana and 3 turns) for a 1/2 creature isn’t any kind of good unless it has an amazing ability, which the shade does not. Yes it can swing for big damage against creatureless decks or open boards, but to do so means that you are tapping down most if not all of your mana to do this which means you aren’t developing your board or leaving mana open for tricks. Without some form of protection or evasion it just doesn’t seem to be worth the heavy mana investment.

Casual/Multi: Devoting all your mana to one creature to swing with is never a good idea, it just leaves you open to swings from other players who try and catch you with your pants down, or they’ll just eliminate the shade when you don’t have the mana to pump it up anymore. It’s an eggs-in-one-basket card, and with a lot of players, your basket is going to be busted very quickly. Again lack of evasion hurts here as it will just keep getting chumped.

Limited: Is where this card really shines. Suspend lets you get it set up to come out swinging on turn 3, and if your mana falls the right way it can be devastating right from that point (being able to reach 4/5 and up very early on). Very few creatures can stand up to that in the early game which means they’re losing a creature or taking a good chunk of damage. The variable nature of its power toughness means that with enough mana it can take out almost any threat that comes your way. The mana investment requirements here aren’t as taxing just b/c games can tend to drag on leading to stalemates and this will definitely break them by forcing your opponent into situations they don’t want to be in.

Constructed: 1.5
Casual: 1.5
Limited: 3
The Missing Linc Shade of Trokair

I am really still unsure about this card. In limited, I saw this card work wonders...unfortunately in the opponents deck. If you can stick to two colors you should be able to make good use out of this one. Where I am uncertain is it's power in constructed. The suspend on first turn sound tempting but that means no second turn damage and in a white weenie, that can be what you really want. However, come 4th turn you have a potential 4/5 beatstick with a few others already on the board.

Constructed: 3
Casual: 4
Limited: 4
Necro
nomikron
Shade of Trokair:

Constructed: Too many good white creatures for this thing to make an impact. Not even any evasion.

Casual: Read above comment about constructed.

Limited: I've used this card, personally, in limited. I'd often end up with no more creatures to play, so I'd start turning this guy sideways, and pumping mana into him. He seemed to hold his own, not amazing, but, definitely not the worst common in PC.

Constructed: 2/5
Casual: 2/5
Limited: 3.5/5

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