You get to kill two or even three creatures.
In Limited, there's no reason not to play this.
In Constructed, it's like Cone of Flame-- a bit
too slow and not as guaranteed to find targets
it can kill. It does have an advantage
over Cone in that it can just drop counters on a
creature without killing it, and just settle for
Tuesday - Incremental Blight
One of the biggest bombs in the set for limited.
If you crack this, or somehow get it passed to
you, you ARE taking it, unless it's pack 3 and
you have absolutely no black whatsoever. Wizards
(wisely) made this double black so it can't just
be splashed into any deck. This can take out as
many as 3 of your opponent's creatures, and/or
shrink their big guys so they can be killed in
other ways. Always a first pick here.
In constructed, 5 mana is an awful lot to ask
for considering what you get. It might be good
out of the board against annoying creatures
(Kitchen Finks, I'm looking at you), but for the
most part, this is a limited and not a
Constructed - 2.5
Casual - 3
Limited - 5++++++
I have never seen Incremental Growth played in
constructed, but I wasn't too surprised to see
its dark mirror in sideboards, even as far away
as PT Hollywood. For five mana, it can sometimes
kill three creatures, be a completely one-sided
Damnation, shut off Kitchen Finks' persist
ability, and power up your own Dusk Urchins or
Grief Tyrant. And it even has good art. Play it.
Early and often.
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