So, it's basically a Plains with a channel
ability, that comes into play tapped unless
you're playing Kithkin? I guess Kithkin might
want to be able to put +1/+1 counters on their
little creatures, but otherwise, why bother?
There are a few Kithkin in green, so I was
slightly surprised to see that their land was
mono-white in mana production. I expect this
card will see play in mono-white Kithkin "just
because;" its reinforce ability means that you
will always have something to do with it even if
you're mana-flooded. In that respect, it's no
Mutavault, but then again almost nothing is. A
solid card all around.
for just over 5 years
-Playing MTG for just over 10
Now compared to yesterday's land, this one has
merit. Yes, it comes in tapped, but in a late
game, this can equal some good combat tricks. In
many white weenie decks, the last thing you want
later game is land. This gives you a land with
an option. Even in limited, where combat tricks
can mean all the difference, this card gives you
Magic Noob in Canada since 2002
It comes into play tapped which is really bad
for Kithkins, and the 2 mana for a +1/+1 is just
bad. Reinforce is just a really bad Aura.
Combining 2 bad things doesn't make it worse,
but it's still very bad.
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