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Pojo's Magic The Gathering Card of the Day


Image from Wizards.com

Mana Flare
5th Edition


Reviewed March 18, 2008

Constructed: 3.00
Casual: 4.13
Limited: DNA

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Mana Flare

The classic. Throw this down at the table, and some people will actually counter spells targeted at you in order to keep you and your Mana Flare alive. And then there are those people that realize that you must have put it in your deck for a reason, so they make it job #1 to take your strategy out first. In multiplayer this card has been the kingmaker countless times, though it doesn't always make its owner the winner. An amazing card for multiplayer politics as well as neat combos, or just anyone who wants to play their huge Dragons that much faster.

Constructed- 3
Casual- 4
Limited- ?

Aethereal

Tuesday - Mana Flare

The original mana-doubler. Like yesterday's card, this is only legal in Vintage and Legacy, and unless a combo deck involving red that makes use of this pops up, Heartbeat of Spring is probably a better choice (never mind that there are better combo decks to play in those two formats than the Heartbeat deck...). The symmetry of this is why it's not so great in tournament constructed, since your opponent will get to make use of it before you do unless you combo out somehow on the turn you play it. Casual is the format where this shines, and I highly recommend it there. Heartbeat still probably gets the nod because it's green, but this is the classic.

In limited, you can't use it as well, and the symmetry only makes it worse. Don't bother.

Constructed - 2.5
Casual - 4.5
Limited - 1.5

David Fanany

Player since 1995

Mana Flare

I wonder how many people who played Heartbeat of Spring decks in Standard a couple of years ago or Extended now know that this is where the idea for the card came from. At the time this card was new, there weren't many options to abuse it; Gauntlet of Might was once a viable partner for it, and Early Harvest made its first appearance shortly after the Flare was reprinted in Fifth Edition, but for many years this effect was best in multiplayer. Combo decks that revolve around mana-doubling are much more viable now than back then, but the basic idea will always be the same, and will always be a lot of fun - whether they revolve around green enchantments or red ones.

Constructed: 3/5
Casual: 4/5
Limited: 1/5
v0rac10u5 Mana Flare
Multiple combo decks have been built around this card and its descendants (Mirari’s Wake, Heartbeat of Spring, etc.). The symmetricality of the card can make it more difficult to play correctly, but it was still “broken” at different stages of its existence.

- Constructed: 4
Not as competitive as it used to be, but still gets the job done.
- Casual: 4
- Limited: 1
Combo cards do not usually translate well to limited.

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