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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!


Image from Wizards.com

Countdown:
Top 10 MTG Cards of 2008

#2: Mutavault
Morningtide

Reviewed January 15, 2009

Constructed: 4.10
Casual: 3.60
Limited: 3.80

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Mutavault

This card may not be the start player in any deck it's in, but it's probably the reason, or at least a symptom of the reason, that Standard tournaments are so expensive to get into.  Even your land base needs to be tricked out with chase rares.  As an uncounterable 2/2 that's almost impossible to hit with sorcery-speed removal and can run off any color mana, as well as support any tribal theme, the fact is simply that EVERYBODY wants this card.  Everybody can use it.  It's almost never bad.  The only reason I don't recommend it in my deck fixes is because it's usually out of my clients' budget: otherwise, I'd be hard-pressed to find a deck I"ve fixed that couldn't use it.

With Alara's multicolor theme, people may decide to lean more on color-fixing lands and away from colorless utility lands, especially where Green has Treetop Village to serve this purpose as well.  But Mutavault is, well, versatile enough for people to continue to want for a long time coming.

Constructed- 4.85
Casual- 4.75
Limited- 4.5

Aethereal

Thursday - Mutavault

The modern version of Mishra's Factory. The fact that this can be splashed into any deck and act as a 2/2 body is what puts it over the top of the power curve. The changeling is a really nice bonus, but you can and should still play this card even if you don't plan on abusing it. This card pretty much speaks for itself; most decks should be playing at least two copies.

In limited, tribal is the name of the game and this guy embodies tribal. Not as great as he is in constructed, but still worth playing (or picking for the money...).

Constructed - 4.5
Casual - 4.5
Limited - 3

David Fanany

Player since 1995

Mutavault

My group once had a 45-minute argument over whether the Shadowmoor Reflecting Pool was the dark version of Mutavault or of Shimmering Grotto. Either way, it's a powerhouse in just about any situation. It's another card that was helped by the tribal focus of recent sets, but would probably have been played anyway because of its similarity to perennial favorite Mishra's Factory.

Constructed: 3/5
Casual: 3/5
Limited: 3/5
Miguel

Thursday 1-15-09

 

Mutavault

 

This was number one on my list. The man-land that can go into almost any deck. The only draw back was it produce colorless mana, thank God. It fit perfect into the tribe theme the built up in Lorwyn and Morningtide. Have a few copies, not really played them yet. They are really good for Limited in Lorwyn and Morningtide sealed or drafts. A friend got one in his Pre-Release sealed, but did not used it. He did not know about the tribal effect it had and how great it could have been.

 

Constructed: 4

Casual: 3

Limited: 4

 

Later

Miguel


Jake
Thursday-Mutavault

I remember the prerelease and i pulled one of these. Easily paying for the entry fee and more. Although this card's price has dropped, it's still up there and for a reason. This card is the best manland. Period. It hits as a 2/2 on turn 2 and can hit for more later if your deck cares about tribal. It's also one of the few that come into play untapped. Animating lands are always good as uncounterable threats. It can even animate itself if you just need a creature out. Not as high as i'd vote it, but it's still great. Great in limited getting all kinds of tribal bonuses in morningtide.

Constructed: 3.5
Casual: 3
Limited: 4

-Jake

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