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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Iona, Shield of Emeria
Image from Wizards.com

Iona, Shield of Emeria
Zendikar

Reviewed November 16, 2009

Constructed: 3.20
Casual: 4.00
Limited: 3.60
Multiplayer: 3.65

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Iona, Shield of Emeria

With a mana cost like hers, it's a good bet that she's only getting into play through shenanigans. Rise from the Grave, Polymorph, Summoning Trap, and (if someone in the match is really lucky) Telemin Performance could all get this out for you, but not paying 6WWW, at least not in any format I know of.
The good news is, not only is she resistant to kill spells, you can make your opponent stop playing kill spells at all when she hits! If your opponent plays monocolor, you can stop every nonland card in his deck! And you've got a 7/7 flyer!

Constructed- 2.75
Casual- 4
Limited- 3.25
Multiplayer- 4.25


David Fanany

Player since 1995

Iona, Shield of Emeria
 
There was a time when some people believed that any card with a converted mana cost of four or greater had to win the game, either literally or effectively, on the spot, and anything that didn't or that cost more wasn't even worth a second look. This was a strange thing to think, considering that it was well after Animate Dead and Reanimate made their mark on both casual and competitive play. Learn from those cards' example. Ignore Iona's mana cost. She is cool. Put her in a deck. You'll like the results.
 
Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5

Miguel

Monday 11-16-09
 
Iona, Shield of Emeria
 
Constructed: She is the big sister of Voice of All.
 
Casual & Multiplayer: Can really put alot of players that are playing the same color in a multplayer game out on the sidelines. Great addition to any Angel deck.
 
Limited: I would pick for it Myhtic rarity, but would not use her in my deck. Cost is a little steep. I think Zendikar limited is a fast format, and it might be to late when she hit. I am sure the game would be over if she made it onto the battlefield.
 
Overall a great Angel for a Mythic rare.
 
Constructed: 3
Casual: 4
Multiplayer: 3
Limited: 3
 
Later
Miguel

Michael "Maikeruu" Pierno Today's card of the day is Iona, Shield of Emeria a very dangerous card to anyone playing a single color or even a deck that is primarily one color.  This is very much mitigated by the casting cost of nine, but tricks exist to get this into play.  The real danger that can even take out Five Color Control is combining this with Painter's Servant.  Other tricks using Painter's Servant can be played in the same deck along with options for summoning without the painful six colorless and three White casting cost.
 
 
For Constructed, Casual, and Multiplayer the potential exists for impossible to win scenarios for your opponent(s) and that makes this a very tempting card.  Without a combo this angel may never get played, so it may be best to run in a Green themed deck with Summoning Trap, Elvish Piper, or similar options.  Blue is also a major concern as they can counter Iona outright and options for avoiding that are based more on play than specific cards.  Aside from that major weakness a well built deck can and will win many games in any format.
 
With Limited the high cost is a hindrance as is the three White mana involved, but more concerning is the smaller number of decks running a single color.  Still a large threat both as a Flying 7/7 and preventing most of a deck, but not as often an immediate game winner.  Very much a first pick in Booster as there is no way you want to see this played against you and also quite playable later in the game.  This does limit the deck to mostly White or possible White/Green, but the strength is worth it.  In Sealed if the pool supports it Iona can be played effectively, but very few decks will be a single color so proper planning is key.  Try to isolate the biggest threat in your opponent's available colors and plan accordingly.
 
Constructed: 4.0
Casual: 4.5
Limited: 4.0
Multiplayer: 4.5
Paul

Magic the Gathering COTD: Iona, Shield of Emeria
 
Welcome back readers today’s card of the day is a powerful angel from Zendikar, for the high price of nine mana three of it white you get a 7/7 flying angel, when Iona enters the battlefield chose a color your opponents cant cast spells of that color. The ability to single handedly shut down an entire color is an enticing prospect, say black and your opponent can’t use black spot removal to destroy it say blue and don’t worry about counter spells gumming up your works. A perfect finisher for any deck heavily into white or with the ability to get this card on the field. In standard this card has shown itself a contender in decks utilizing white and ruins of emeria to bring this card back late game for another go. A powerful card that will see more and more standard play. In extended it’s a powerful enough card but hasn’t been proven a part of a powerful deck yet although I am sure it will make a splash in extended. In eternal and vintage a possible target for reanimation in dredge or plain old Reanimation decks. In casual and multiplayer this card is a powerhouse, a lot of casual players stay monocolored and if they bring more then one deck to the table you can take advantage of this fact and shut them down and have your angel fly into the red zone. In limited if your drafting white a must grab. Overall a powerful and game ending creature that is like Cruel Ultimtum, expensive but a game finisher.

Constructed: 4.0
Casual: 4.5
Limited: 4.0
Multiplayer: 4.0


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