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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Oust
Image from Wizards.com

Oust
Rise of the Eldrazi

Reviewed April 29, 2010

Constructed: 3.00
Casual: 3.25
Limited: 3.80
Multiplayer: 3.10

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Oust

Back at the last release event I went to, at one point I had two Puncturing Light and a Smite in my hand, and my opponent had a bunch of creatures I needed to kill, but couldn't. Why not? Because they were creatures with tap abilities, and I had no removal that could target a creature outside of combat. I wished so hard that my packs had contained Oust instead of Smite!

Yes, the removed card goes back into their library, where they will draw it again and likely replay it. But in those turns, you can push them back onto the defensive, possibly disrupting them enough that the recasting of the creature is no longer enough. This card will be excellent in white aggro decks. It may also work in mill, where you can put a problem creature away and then mill it off of their library.

You can also use it on your own creatures, just to gain 3 life, or to get a creature out from under a troublesome Aura without killing it outright. 

Constructed- 3
Casual- 3.5
Limited- 3.75
Multiplayer- 3.75 

David Fanany

Player since 1995

Oust
 
When I first saw the name Oust, I thought it was was going to do this effect to the creature with the greatest power, like the similarly-named Topple. Not that this is any worse: in fact, when it prevents them from drawing something even scarier in two turns, it may be much, much better. Don't use it against Bloodbraid Elf, though.
 
Constructed: 4/5
Casual: 4/5
Limited: 3/5
Multipayer: 3/5

Paul

Magic The Gathering Card of the day: Oust
 
Welcome back readers today’s card of the day is interesting white removal from Rise of the Eldrazi. It would be too easy to write this card off and say its not instant then its crap. Well I may have to do just that, with the increase of powerful white cards the most powerful and prevalent removal being Path to Exile this card won’t see play in any format other than limited for the most part. In standard Path is instant and in most situations strictly better. Also there is Journey to Nowhere and Oblivion Ring that would see play instead of this card. In extended and eternal no chance at seeing play most of the time. In casual and multiplayer this card may see some play but not extensively. In limited its semi removal I would draft it its cheap and can clear threat for a turn and slow down opponents tempo. Overall this card is not good at all. I will issue a public apology if this card does become big tech anytime soon thanks.

Constructed: 1.0
Casual: 1.5
Limited; 3.0
Multiplayer: 1.5

Michael "Maikeruu" Pierno

Today's card of the day is Oust which often draws comparisons with Path to Exile as they are both one mana removal, but Oust puts the creature second from the top of the library and gives three life.  It can be a difficult choice while both are legal in Standard, but the sorcery speed on Oust leaves it a bit less versatile.  The life gain can be better compared to the land gain in some situations, but until Path rotates out of standard expect it to remain the primary White removal choice.
 
In Limited this is great card for dealing with Eldrazi and their high mana costs or sacrificing of tokens as it sets an opponent back quite a bit.  Easily a second, third, or fourth pick in Booster after a major rare or bigger bomb and easily worth including in any deck with White mana in Sealed.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


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