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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!


Image from Wizards.com

Walking Atlas
Worldwake

Reviewed April 8, 2010

Constructed: 2.25
Casual: 2.50
Limited: 2.75
Multiplayer: 2.25

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Walking Atlas

This guy's main use is to trigger landfall effects at instant speed, when you normally couldn't. It is fortunate that doing so also ramps your mana, but unlike more commonly used ramp like Rampant Growth or Everflowing Chalice, this one is limited to working only if you have extra lands in your hand. Granted, the more extra lands you draw, the mroe it can work, but if you're drawing so much land, chances are your deck is failing to give you any spells to cast with all this mana.

Add to that the fact that it's a 1/1 artifact creature (yes, it is indeed an artifact, check the errata) with a tap ability. That makes it one of the easiest types of cards in the game to kill, and it needs to survive a full turn to be able to tap.

Constructed- 1.5
Casual- 1.75
Limited- 2
Multiplayer- 1.65


David Fanany

Player since 1995

Walking Atlas

This is a funny little card, as it does a pretty good impression of Mother of Runes or Tormod's Crypt in tandem with other Worldwake cards. That's not why people might be paying double-digit figures for it someday, though: misprints are often a huge hit among the collector crowd, and while it's not on the scale of Summer Magic's blue Hurricane, I imagine everyone would want a piece of the card that inadvertently started the Eldrazi craze six months early.

Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Paul

Magic The Gathering Card of The Day: Walking Atlas
 
Welcome back readers today’s card of the day is Walking Atlas a creature that can tap and allow you to put a land card from your directly onto the battlefield. The ability to drop any land onto the battlefield can’t be underestimate, however there are more effective ways of accomplishing this task in every format except limited and possible casual. In standard, extended and eternal this card won’t see play at all I’m willing to bet on it. In casual and multiplayer and limited it allows you to drop an extra land triggering landfall and allowing you to put yourself ahead on the mana curve. Overall it’s a powerful card in limited and possible landfall decks but it is far down on the ladder of playable cards. I also believe this card was purposely printed without its artifact subtype to preview colorless spells in Eldrazi!

Constructed: 1.5
Casual: 2.0
Limited: 2.5
Multiplayer: 2.0

Michael "Maikeruu" Pierno

Today's card of the day is Walking Atlas which is a two mana colorless creature (artifact in the errata) that can help accelerate any deck in the early stages of the game, but in a fairly limited scenario.  There has to be four mana sources available to make use of the effect even once, two to play, then two lands in hand on the following turn.  For decks that may be returning lands to their hand or drawing several lands a turn this can be an excellent support creature for a relatively low cost.
 
Another interesting aspect of this card is the tap ability is a may effect which means it can be tapped even if you don't have a land in your hand.  The applications for this aren't very common, but it can prevent a forced attack or effects that rely on it being untapped by being tapped in response.
 
For Limited the Landfall mechanic and ease of playing this in any deck make Walking Atlas a card worth drafting fairly early.  In Sealed there is almost no deck that can't benefit from a two mana colorless creature and in Booster this is very strong in a two color deck.  Blue and Green both have some support for adding lands to hand and each Zendikon is a potential target as well.  As a common it is likely to be seen and should be played when possible.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


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