It still can't get past Wall of Denial. In fact,
you can swing and target one creature, only to
have it get blocked by another creature. It is a
bit useful for when you're swinging with a lot
of creatures and your opponent has multiple
potential blockers, but that only really comes
up in Limited. In the meantime, it's still only
a 3/3 for five mana.
This card doesn't really do enough
for competitive constructed, but I absolutely
love it because of the concept. I, too, would
find it hard to fight if something was hitting
me over the head with a goblin. (Does anyone
remember the flavor text from Onslaught about
"Throw enough goblins at any problem and it'll
go away"? I forgot what card it's from.) It
works great on Zendikar's dragons and angels,
the most difficult cards for red players to deal
with in limited.
Today's card of the day is Grotag Thrasher
which has some great flavor text, but is
otherwise fairly unremarkable. Five mana
for a 3/3 is not the best pricing available and
the effect is just a potentially reusable Panic
or Stun without the card draw. There are
much better options available for Red for both
creatures and effects.
For Constructed, Casual, and Multiplayer this
just doesn't do enough to be worth five mana.
Play Panic Attack or Goblin Shortcutter if you
really want something unable to block, or better
yet something that will destroy the creature
In Limited having fewer options really helps
this card as it is harder for the opponent to
get rid of and creatures are the focus of most
decks. In Sealed it can safely be played
in most decks with Red mana, but only if better
options aren't available. While in Booster
this shouldn't be a first pick, but can be taken
when it comes around the table again.