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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!


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Quicksand
Worldwake

Reviewed March 29, 2010

Constructed: 2.75
Casual: 3.25
Limited: 3.50
Multiplayer: 2.80

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

BMoor

Quicksand

Colorless creature kill that doesn't take up a spell slot is always useful. Quicksand is a bit hampered by the fact that it must be sacrificed to kill a creature, putting you a turn behind on mana development, and by the fact that it can only target attacking creatures without flying. That, however, makes it a very attractive prospect in a green deck, since green can accelerate its mana to compensate and struggles to kill nonflying creatures.

Constructed- 2.75
Casual- 2.5
Limited- 3
Multiplayer- 2.5


David Fanany

Player since 1995

Quicksand
 
Quicksand was the bane of many creatures in the 1990s, which used to confound flavor experts: how exactly did this affect a Soltari Priest, who exists at least half on the ethereal plane? Either way, Quicksand the card is a lot like quicksand the real-world phenomenon: it's not the most efficient or final way of getting rid of something, but it's very hard to counteract. Creatures also can't walk around it, which also doesn't make sense conceptually but is very good for the Quicksand player!
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Miguel

Monday 3-29

 

Quicksand

 

Constructed: With a set full of man lands that are also dual lands and the other common lands this poor little reprint will sit in a card box for a long time. I still has some potential some day.

 

Casual & Multiplayer: This is what we call a poor man's removal. It is cheap and easy to get several copies for casual players.

 

Limited: With Worldwake being only one pack and the last pack in a draft, this is a real good removal card, but most creatures a really big or can get bigger(like landfall). I would pick a few up.

 

Overall a good reprint.

 

Constructed: 2

Casual: 4

Multiplayer: 3

Limited: 4

 

Later

Miguel

Michael "Maikeruu" Pierno

 Today's card of the day is Quicksand which is a colorless source of mana that comes into play untapped and can weaken most non-flying creatures enough to send them to the graveyard.  One big drawback of the effect being on a land makes it rarely be a surprise for the opponent, but this can also be a key strategy as some creatures might not attack into an untapped Quicksand.  Overall a very nice card as somewhat free removal, even against Indestructible, and works as a mana source without the standard penalty of coming into play tapped.
 
For Constructed, Casual, and Multiplayer this card really stands out for Artifact decks, but otherwise the lack of a color is fairly big hindrance for competitive play.  A defensive deck without major need for basic lands can take advantage of this, but it isn't likely to be a major force otherwise.
 
With Limited removal is useful and landfall is present, so using this fits in quite well unless basic lands or mana symbols are a higher percentage of your build.  In Sealed it can pretty safely be placed in most decks, but drafting in Booster can be a bit more difficult.  The value increases if playing Landfall and the option of removal for any color deck is not negligible.  I'd draft it shortly after bombs and key support, but Quicksand does gain extra value in a Black deck when using it with Grim Discovery.  Two mana to get back a land drop for Landfall, removal, and a creature is a major bargain and should not be overlooked.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0


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