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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Wrexial, the Risen Deep
Image from Wizards.com

Wrexial, the Risen Deep
Worldwake

Reviewed March 4, 2010

Constructed: 2.40
Casual: 3.20
Limited: 3.60
Multiplayer: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all our 
Card of the Day Reviews 

BMoor

Wrexial, the Risen Deep

A 5/8 is good stats for six mana, even if it does make some presumptuous demands of your mana base. Having two flavors of landwalk is even nicer, making Wrexial unblockable against a good variety of decks. But what makes Wrexial really shine is that whenever he hits an opponent, you get to play a free instant or sorcery card out of that player's graveyard, for no mana. Use one of their born spells on their own creatures? Get them back with their own Cruel Ultimatum? Throw their Blightning back at them, and maybe make them discard another instant or sorcery for you to throw at them next turn? Who knows what you may be able to pull off with this guy, especially given that it's in the colors of milling and discard, respectively.

Constructed- 2.3
Casual- 3.3
Limited- 3.7
Multiplayer- 2.5


David Fanany

Player since 1995

Wrexial, the Risen Deep

We see this ability every now and then in blue and black, and it doesn't often appeal to constructed players, who generally prefer not to depend on either their opponents deck or on getting damage through with just one creature. But there are plenty of fun things you can do with Wrexial, and I'm sure that he will be loved and hated by many casual groups. If you think your friends shouldn't play with Cruel Ultimatum so much, this is the perfect card to show them why.

Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Miguel

Thursday 3-4-10

 

Wrexial, the Risen Deep

 

Constructed: Have not seen a good blue black deck out there. Maybe one will show up with this in it.

 

Casual & Multiplayer: This will be fun when someone has out some Islands or Swamps.

 

Limited: I would love to get it out on the battlefield and hit someone.

 

Overall it has fun written all over it.

 

Constructed: 2

Casual: 3

Multiplayer: 3

Limited: 3

 

Later

Miguel 

Paul

Magic The Gathering Card of the day: Wrexial, The Risen Deep

Welcome back readers today we have a flavorful legendary creature card from Worldwake. For the low entry price of six mana two of it requiring blue and the other being black you get a 5/8 swampwalk and islandwalk creature that whenever it deals combat damage to a player you may cast target instant or sorcery card from that players graveyard without paying its mana cost then exiling it. This powerful ability serves two purposes it removes cards from an opponent’s graveyard from the game denying them the ability to use them as well as providing you with free spells. In standard this card is too expensive and doesn’t find a suitable deck to call home at least right now. In extended and eternal way to expensive. In casual and multiplayer this card is sick build a deck utilizing Quest for Ulas Temple to put this guy into play and wreak havoc around the kitchen table. This card will also get a few nods for the players who play Elder Dragon Highlander as it could make an interesting general. In limited this card is expensive but can become a potential game breaker as it has two types of evasion overall this card is powerful but the types of decks it can be played in are slim.

Constructed: 2.0
Casual: 3.0
Limited: 2.5
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Wrexial, the Risen Deep which has both Islandwalk and Swampwalk to support the ability of playing an Instant or Sorcery card from an opponent's graveyard whenever it deals combat damage to them. Six is a fairly high mana cost, unless something like Quest for Ula's Temple is used instead, and can be a bit difficult to effectively play as so many factors depend on the opponent's deck. The lands they play, barring your own effect to change a land's type, and what spells they have to put into the graveyard are big factors, but another is how easily they can handle a 5/8 creature with bounce or direct removal.

For Constructed and Casual this is a big creature with two landwalk abilities, but a potentially minimally useful effect. By the later stages of the game several different spells should have at least one copy in the graveyard, but how much they will benefit you and whether Wrexial will be able to deal damage are not guaranteed.

With Limited the high toughness and landwalk abilities are extremely difficult for most of the available cards to deal with and the chances of someone playing one or both types of land is quite high. Worthy of a first pick in Booster as six mana for 5/8 alone is playable, but does pick both colors for you in one shot. There is quite a bit of Black/Blue support though and it can be quite effective with cards others may pass up such as Shoreline Salvager. For Sealed playing this in a Black/Blue or perhaps three color build, with a focus on Blue due to the two symbols in the mana cost, can also allow this to be an impressive late game threat. Your opponent may not have a useful spell in the graveyard to cast, but their position of needing to stop eight toughness with two types of walk will more than make up for that deficiency.

In Multiplayer the odds of at least one player running Swamps or Islands and having something useful in the graveyard is quite a bit higher, which improves the value in the format considerably.

Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 4.0


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