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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!


Image from Wizards.com

Corpsehatch
Rise of the Eldrazi

Reviewed March 15, 2010

Constructed: 2.25
Casual: 2.25
Limited: 2.75
Multiplayer: 1.95

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

BMoor

Corpsehatch

"Destroy target nonblack creature" is the same as what Doom Blade does. So instead of a 1B instant, we have a 3BB sorcery? And what more are you getting for your 2B and your loss of instant speed? Two 0/1 tokens. Oh, but that's not all, you can sacrifice those tokens for one colorless mana each, just like Wild Cantor, only colorless! Wild Cantor was only ever good for infinite combos or Storm decks. These tokens are possibly even less useful, because they can't produce colored mana and they can't deal damage without some sort of pump spell. If Corpsehatch were an instant, I could see it catching on, since you could kill one attacking creature and block two more. But as it stands, you may as well use Doom Blade in most situations.

Constructed- 1.5
Casual-1.75
Limited- 2
Multiplayer- 1.85


David Fanany

Player since 1995

Corpsehatch
 
Zendikar’s hook was a very exciting one: Adventure World, in the sense of danger and unpredictability. Part of that unpredictability, apparently, extends even beyond the art frames of its final chapter: it feels like only last week that we were waiting on Worldwake, and now the Eldrazi are rising. We have seen enough of the Eldrazi to know that they are very powerful, very dangerous – and very expensive. Corpsehatch is but one of what I’m sure will be many ways to tap into that power and danger. It may be one of the best, since it gives you something else you want at the same time. And I’m looking forward to someone using it in a non-Eldrazi deck with Skulltap.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 2/5

Miguel

Corpsehatch

 

Running this with Grave Pact to keep the battlefield clear. It does not get black creatures, so you will have to run a second color or artifacts to blow your own stuff up. Could be a sleeper card for awhile.

Paul

Magic The Gathering Card of the Day: Corpsehatch
 
Welcome back readers today’s card of the day is Corpsehatch a black uncommon from Rise of The Eldrazi. Corpsehatch is a sorcery that allows you to destroy target nonblack creature and you put two 0/1 colorless Eldrazi Spawn tokens into play with sacrifice this creature to add 1 colorless mana to your mana pool. This card is hindered because it is sorcery otherwise it could have been destroy target nonblack creature at instant speed for 1BB. As it stands now it’s a common removal spell that can set up blockers or kill a creature sacrifice the tokens and have mana to play other spells. In standard and extended I don’t think this card will see much play, although it depends on what Eldrazi cards see the light of day, the fact this card is sorcery and highly expensive is sure to kill it competitively. In eternal the price and sorcery speed kill it once again as the fact most magic cards are available to eternal players. In casual and multiplayer being able to destroy a threatening creature produce blockers, or produce mana for later spells. In limited its removal and creates blockers or improve mana development. Overall an interesting card but it will most likely be the most powerful in Limited.

Constructed: 1.5
Casual: 2.0
Limited: 3.5
Multiplayer: 2.0

Michael "Maikeruu" Pierno Corpsehatch - Five mana is a high price for restricted removal, but it can be lessened to three by sacrificing the tokens.  The tokens also work well as cannon fodder against a swarm which makes this an adequate, but expensive middle to late game play. 

3.5

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