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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Seize the Initiative
Image from Wizards.com

Seize the Initiative
Scars of Mirrodin

Reviewed November 3, 2010

Constructed: 2.20
Casual: 2.20
Limited: 3.00
Multiplayer: 2.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Seize the Initiative

A decent combat trick. First strike is an easily underestimated ability, and every point of power matters when you've got it. This card can turn the tide of combat, if you've got enough people attacking and blocking. It could be pretty strong in an infect deck as well, since the -1/-1 counters will then shrink the opposing creature before it gets to deal damage back. Too bad infect is a green and black ability, and this is a white card. But there are artifact creatures with infect!

Constructed- 2.5
Casual- 2.5
Limited- 3.5
Multiplayer- 2

David Fanany

Player since 1995


Seize the Initiative
 
Like yesterday's card of the day, Seize the Initiative lets your creatures defeat things they have absolutely no business defeating in combat, in a completely different color to boot. White specializes in combat mechanics, and so has an embarrassment of riches in terms of cards like this. Seize the Initiative's application is slightly less broad than some of those other cards, since it is the most effective when the creature you're targeting has almost the same power and toughness as its enemy, but it has its uses. Don't forget that first strike can trump deathtouch!
 
Constructed: 2/5
Casual: 2/5
Limited: 3/5
Multiplayer: 2/5
Michael "Maikeruu" Pierno

Today's card of the day is Seize the Initiative which is a one mana instant that gives +1/+1 and First Strike, but having Hyena Umbra released recently keeps this from being very noteworthy.  The instant speed can be used as a small combat trick, but other options exist and there are better cards to take a slot in a deck.
 
In Limited this isn't a bad option especially with or against a creature that has Infect and at a single mana is easy to manage.  Not the first or second pick, but worth playing in a White Sealed pool and picked up when the in color choices are reduced in Booster.
 
Constructed: 2.0
Casual: 2.0
Limited: 2.5
Multiplayer: 2.0


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