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Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Mitotic Slime
Image from Wizards.com

Milotic Slime
M11

Reviewed September 10, 2010

Constructed: 3.17
Casual: 4.17
Limited: 4.33
Multiplayer: 3.90

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Mitotic Slime

Sometimes you just need a lot of creatures, and you just can't afford to let one kill spell take it away from you. Mitotic Slime gives you plenty of creatures in one card. Sure, you can't have them all at once, but your opponent can't really kill them all at once either, even with Day of Judgment.Sadly, Path to Exile, Condemn, and Oust can stop it dead-- the Slime and its progeny need to be sent to the graveyard to trigger, not just removed from the field. But if you have a card that sacrifices creatures, preferably as the cost to get a beneficial effect, you can ensure you get the Slime to bifurcate and be rewarded when it does so.

Constructed- 3
Casual- 4
Limited- 4
Multiplayer- 4

David Fanany

Player since 1995

Mitotic Slime

For an "unkillable" creature, I've seen Mitotic Slime surprisingly little in the competitive constructed lists. The shadow of Path to Exile hangs long over tournament play, I guess. On the other hand, this guy might be my favorite creature in M11. The only wrinkle is that the splitting is self-limited, and you can't end up with an entire table of Ooze tokens. Well, unless you add Disentomb, and Fleshbag Marauder, and . . . excuse me, I'm off to build a deck!

Constructed: 2/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Mitotic Slime which starts as a five mana 4/4 which then becomes two 2/2 tokens that can become four 1/1 tokens, provided they are sent to the graveyard.  Other removal methods such as being exiled, sent to library, or even returned to hand won't trigger the effect which lessens the usefulness somewhat as does the lack of evasion or Trample.  Even with this drawbacks a single creature that takes standard removal and turns into more creatures is excellent card advantage and worth paying attention to.  Swarm decks can potentially benefit from the nature of this, but ooze is not as beneficial a type as elf or wolf would be.  An excellent blocker or multiple sacrifice tool, this is a solid and well designed addition to the game.
 
For Limited the battlefield advantage this offers in tokens is one of the best in the format and it should be a top pick in Booster.  A single Green in the cost allows it to be played in any deck and when combined with Bloodthrone Vampire is a deadly threat.  In Sealed this should be played whenever possible especially if Disentomb, Rise from the Grave, Nature's Spiral, or Gravedigger are present as playing it multiple times gives increasing returns on your investment.  The original card can be played even when some of the 2/2 or 1/1 tokens remain and as a two card combination is very efficient at gaining an advantage.
 
Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 4.5


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