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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!


Image from Wizards.com

Countdown: Top 10 MTG Cards of 2011 -
#1
Dismember

New Phyrexia

Reviewed January 6, 2012

Constructed: 4.50
Casual: 4.00
Limited: 4.00
Multiplayer: 3.75

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Dismember

I've noticed that the #1 slot in these countdowns usually goes to a colorless card, as that maximizes the kinds of decks a card can go in  I didn't take into consideration that the Phyrexians don't need to be colorless to cast colorlessly. An oversight on my part, as Dismember has quickly become the go-to kill spell of Standard, and will likely remain so as long as it's legal in the format. Red decks use it to get around pro-red. Green/blue decks use it because they don't have good kill. Even black decks use it, and pay the 4 life for it, because it's one mana for instant-speed -5/-5. Only Goblin Grenade offers such power in Standard, and that requires you to sacrifice a Goblin. You pretty much have to build your deck around having extra Goblins to sacrifice. Pretty much everybody can pay 4 life. Some decks can even gain it back. And every deck needs to come to the table expecting their opponent to play creatures in need of killing. Further, -5/-5 kills all but the Titan cycle or Wurmcoil Engine... and will kill those too if their controller runs Heartless Summoning, as many do.

Constructed- 4.9
Casual- 4.5
Limited- 4.9
Multiplayer- 4.5

David Fanany

Player since 1995

Dismember
 
The thing from Monday that I wasn't planning to mention until today was the fact that Innistrad contributed four of our top five. The identity of number one is probably no surprise to you, as Phyrexian mana was the second most radical change that 2011 introduced, topped only by Innistrad's double-faced cards. Dismember may not be the most powerful card released in 2011 (although it's definitely up there); but it's the poster child for its mechanic, and it changed the way Standard thinks about creature destruction for two years and the way everyone else does perhaps forever. For reinforcing the Titans' position as the best creatures of their rotation, for every mind that was blown when a green deck murdered something out of nowhere, and for every deck that gave in to Phyrexia's siren song and became that much more well-rounded, Dismember is deservedly our #1 card of 2011.
 
Constructed: 4/5
Casual: 4/5
Limited: 5/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card number one of 2011 is Dismember which is a three mana Black or one mana and four life spell that gives a target creature -5/-5 until the end of the turn. This is a bit of a bigger removal than Grasping Darkness with a higher cost for mono-Black, but available to any color willing to pay the life points. The extra cost is a tough call for Black itself as Grasping Darkness will usually do the job, but this can be a solid sidedeck choice should the opponent be running a creature with five toughness. In general this is one of the strongest removal choices available, if a little expensive, and is likely to see play both in and outside of Black decks.

For Limited this should be the kind of card picked as early as possible in Booster as a top removal choice as it can handle nearly any threat.
In Sealed it can be placed in almost any build as even if the life points are paid in a non-Black deck the price should be worth it compared to letting the creature getting in an attack or two.

Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5


Paul

Well here it is the most voted on top card of 2012. This card kills most commonly played powerful creatures and when Splinter Twin was running wild this creature help to keep it in check. In standard outside of black decks this is more of a sideboard card but still powerful and capable of killing a lot of creatures. In extended and modern the same concept applies but it can still kill a Deceiver Exarch making it extremely viable. In eternal formats in legacy this is a cheap answer to a lot of problematic creatures but the fact better removal spells exist certainly cramps its style. In casual and multiplayer there are much better removal spells that can kill non-snow creatures or creatures that aren’t spirits making it more powerful and versatile removal compared to this. In limited it’s a powerful removal spells draft early as it is splashable with the cost of life. Overall a card that saw tons of play due to Splinter Twin whos uses dropped off yet it is still a removal spell in any color at a cost filling a powerful role.

Constructed: 4.0
Casual: 3.0
Limited: 5.0
Multiplayer: 3.0


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