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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Woodfall Primus
Image from Wizards.com

Woodfall Primus
Shadowmoor

Reviewed December 14, 2011

Constructed: 3.50
Casual: 4.00
Limited: 4.17
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

BMoor

Woodfall Primus

This Treefolk's mana cost can get prohibitive, but if you can get it out early-- by gratuitous mana ramp, Summoning Trap, reanimation, or simply because your metagame has a different notion of what counts as "early"-- then the sheer advantages gained by this one card are going to grind away at your opponents. First, the Primus blows up a card as soon as it hits the field, so you're already a card up. Then it starts attacking for six. Six TRAMPLE. So not only are you chewing through chump blockers (if an opponent even bothers throwing them under the bus) but you're also hitting your opponent pretty hard. When your opponent finally comes up with an Eyeblight's Ending, Moonglove Winnower, or six power's worth of blockers, and spends it to off the Primus, he comes right back thanks to persist. And blows up another noncreature permanent. Now you start swinging for 5 trample. Sure, creatures with infect or wither will spoil the persist, but that's still a lot of resources that your opponent is going to lose before the Primus threat is passed, and in the meantime, you've been building up your own resources, haven't you?

Constructed- 4
Casual- 4.5
Limited- 4.5
Multiplayer- 4.5

David Fanany

Player since 1995

Woodfall Primus
 
Woodfall Primus is sort of like a bigger, nastier version of Acidic Slime, which does what it does twice. What it loses by being slightly harder to cast it gains in interactions - you can sacrifice it to something to trigger it again (may I recommend Greater Good?), and I've even been blown out by someone getting it into play with the Mirage classic Flash. It's especially dominant in settings that are friendlier to expensive cards and have lots of static and repeatable abilities running around (as you get in Commander), but really the Primus has very few downsides and can be considered for many green decks with acceleration elements.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Woodfall Primus which is an eight mana 6/6 with Trample, Persist, and destroys a target noncreature permanent when it comes into play.  There are combos to repeatedly use the effect to clear most og an opponent's field entirely which makes for a strong build if it can be played effectively and with acceleration to bypass the high mana cost.  Without the combo this is an expensive creature
that offers mono-Green some removal in the later stages of the game.  
Overall it takes a little too much dedication to get the maximum impact and despite being a powerful card is generally not going to see much play.
 
In Limited the cost is a little high and the triple Green in the casting cost is a minor concern out of eight mana, but a 6/6 with Trample and a removal effect is a top choice in the format.  In Booster after being a first pick it should be supported with a predominantly Green deck and any acceleration possible to promote an early drop.  For Sealed if the pool offers enough Green to be a large part of the deck this should be included as an endgame threat, but there is really no way to splash it into larger multicolor builds.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


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