Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering Card of the Day
Daily Since November 2001!

Green Sun's Zenith
Image from Wizards.com

Green Sun's Zenith
Mirrodin Besieged

Reviewed Feb. 2, 2011

Constructed: 3.90
Casual: 4.20
Limited: 3.80
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Green Sun's Zenith

When cast, this card pulls a green creature of your choice out of your deck and puts it straight onto the battlefield. This card basically says that for an additional G, you can use your entire library as an extension of your hand and cast a creature card from straight out of your deck. Need a Wurm right this very turn? With this card, you don't need to draw that Wurm, you just need to know it's in there somewhere and pay one more mana for it. Also you can spend mana as though it were mana of any color to cast that creature. Progenitus is a green creature-- why pay WWUUBBRRGG when you can pay 10G? Absolutely any creature in your deck, and the Green Sun takes that card's place in your deck, so you can topdeck it again later. Especially nuts in Elf decks, where you can fire this off as early as turn two to go grab another mana elf, then when you draw it later you'll undoubtedly have enough mana to grab whatever you can imagine.

Constructed- 4
Casual- 4.5
Limited- 4.5
Multiplayer- 4

David Fanany

Player since 1995

Green Sun's Zenith

There was a gap of ten years between Natural Order and Chord of Calling, and five years between Chord of Calling and Green Sun's Zenith. I hope we don't have to wait as long for the next card like this. Playing it means you'll have to spend a lot more time shuffling your deck, but that won't seem so bad when you can grab a Sylvan Ranger, an Obstinate Baloth, or a Primeval Titan on demand. Lots of cards reward you for building around them, but few reward you as well as Green Sun's Zenith does.
 
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

Paul

Magic The  Gathering Card of The Day: Green Sun’s Zenith
 
Welcome back readers today we are continuing our reviews of the zeniths today’s card of the day I s Green Sun’s Zenith. Being able to search your library for a green creature card is a powerful ability paying a single green mana on top of what the creature would cost is more than reasonable since you get to grab it from your deck. In standard this card could become a lynchpin of  elf decks although it has to compete with Genesis Wave they perform two similar but different things, Green Sun’s Zenith is better if your looking for a particular  card where as Genesis Wave is good just for dumping things on the board. In extended and eternal once again elf decks will definitely test this card and it should be see significant play. In casual and multiplayer this is an auto include in green EDH decks that run a fair number of creatures. Its also an effective tutor type card for green decks that will see a large amount of casual play. In limited it limits you to green creatures but only has a single green in its mana cost making it easy to cast and get your green bomb.  Overall a powerful card with a host of casual and constructed applications.
 
Constructed:  4.0
Casual: 4.5
Limited: 3.5
Multiplayer: 4.5

Michael "Maikeruu" Pierno

Today's card of the day is the excellent Green Sun's Zenith which is one Green and X that allows you to search your library for a Green creature with a converted cost of X or less and put it directly into the battlefield.  Paying one mana more for any creature you want at the time you want it is great for getting acceleration early, removal if needed, or aggression when there's an opening.  There is absolutely nothing bad to say about this card and just about any Green deck can make good use of it.
 
For Limited this Zenith only having one Green in the cost allows it to be splashed in with any deck using even a few Green creatures and should be played whenever your Sealed pool includes powerful, but situational options.  In Booster this can be a viable first pick that helps support an aggressive Green draft.  The format often has single copies of cards and this is the way to bring the tool you want out when you it will do the most good.
 
Constructed: 4.5
Casual: 4.5
Limited: 4.0
Multiplayer: 4.5

John
Shultis
Phoenix
Gaming

   Today’s Card of the Day for Zenith Week is Green Sun’s Zenith. One of the two cheaper, and yet better, zenith’s, Green Sun’s Zenith only costs one green mana before your X value. For your X value, you can search your library for any green creature card with converted mana cost X, and put it into play. Too bad this is a sorcery, cause I think it should have made instant, it’d be more fun that way.
   In standard formats, the uses are simple. You need something, go get it. There aren’t a whole lot of great BIG creatures in standard that you would want to lose this on necessarily. However, there is no shortage of amazing green creatures that you would want to use this to fetch. For instance, Thrun from Mirrodin Besieged would certainly be worth spending one extra green mana to pull him into play as soon as possible. Another creature that would be useful as soon as available is of course Ezuri, Renegade Leader. Or let’s be honest, any elf these days is a good card to need.
    In vintage and casual formats, I think one card makes this super useful, Painter’s Servant. Now any creature in your deck could become green, meaning any creature you need is open game for the Green Sun’s Zenith.
    All and all, another very good card to come from Mirrodin Besieged, and we still have yet to find any Zenith card we could consider useless. These powerful spells were put here to overwhelm our senses, and wreak utter destruction in their wake.
 
Limited: 3/5
Casual: 3/5
Constructed: 3/5
Multiplayer: 3/5


Copyrightę 1998-2011 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.