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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Animar, Soul of Elements
Image from Wizards.com

Animar, Soul of Elements
Commander

Reviewed June 21, 2011

Constructed: 3.30
Casual: 4.20
Limited: 3.50
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Animar, Soul of Elements

I think this thing is going to power out some truly degenerate tricks. Pro: white and pro: black keep it safe from a good deal of kill spells, and it's not hard to get this thing's toughness up high enough that red's burn spells struggle with it. And with even one +1/+1 counter on it, all your creatures become a little cheaper. Which will, of course, entice you to play them, which in turns makes Animar bigger, and your progressive creature spells cheaper. So what's blue about Animar powering out a creature army? The fact that you're going to empty your hand pretty quick, and thus need card draw to refill it. Even better if your card draw is creature-based, like Mulldrifter, Elvish Visionary, or Primordial Sage. ESPECIALLY Primordial Sage. If your opponent doesn't find a kill spell fast, Animar can get to the point where even Kozilek and Ulamog are free! And at that point, nothing but full board wipe will save them from you!

Constructed- 3.5
Casual- 4
Limited- 3
Multiplayer- 4.25

David Fanany

Player since 1995

Animar, Soul of Elements

Anybody remember the end of Lorwyn-Shadowmoor-Alara Standard, when five-color control was one of the top competitive decks? Anybody remember the variant that used Primal Beyond and lots of Lorwyn elementals with evoke? I used to play a variant of it, and I'm very tempted to revive that variant now that Animar is available. The mana cost isn't a problem, and the way the entire deck powers up Animar and in turn accelerates the endgame fantastic. That's the specialized "cute" route, but the fact is, this guy is also an aggressively-costed beatdown machine in almost anything that has creatures and can cast him. He even trumps the perennial "dies to Doom Blade" strawman. Play him early, play him often.

Constructed: 3/5
Casual: 4/5
Limited: N/A
Multiplayer: 4/5

Paul

Welcome back readers today’s card of the day is Animar an interesting new commander that is highly powerful. In standard, extended this card is illegal so it won’t see much play, in eternal there is not many super successful red, green, blue decks that could effectively utilize a three drop that relies on casting a plethora of creature spells the ability  is not highly relevant so for now I don’t see this card seeing any competitive legacy play. In casual and multiplayer this is a good stuff or build around commander and decks can be tailored to player’s preferences the reduced cost for your creatures can allow for explosive plays utilizing lots of mana available to you in the format. Combine with proliferate cards and other cards such as Doubling Season or cards to manipulate counters. In limited it would be ok if it were legal, Overall this card will see extensive play in Commander and possibly in multiplayer and is definitely powerful when filling your deck with mass amounts of creatures.
 
Constructed: 2.5
Casual: 3.5
Limited: 3.5
 Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day Animar, Soul of Elements which is a three mana Blue, Red, and Green 1/1 legendary creature with Protection from White and Black that gets a +1/+1 counter whenever you cast a creature spell and reduces the cost of creature spells you cast by one for each +1/+1 counter on it.  Legal only in Commander, Legacy, and Vintage this is an interesting card with some powerful effects that actually has quite a bit of potential outside of the Commander format.  Protection from many of the targeted removal options and popular creatures is quite nice, but combining the other two effects with external sources of counters and artifact creatures opens up possibilities.  Overall this is a very solid card in the formats it can be played in, especially if supported by zero casting cost artifacts to quickly add counters, or in play effects to help protect it against Red's burn.
 
 
Constructed: 4.5
Casual: 4.5
Limited: 4.5
Multiplayer: 4.5

John
Shultis
Phoenix
Gaming

      Welcome to another great review here at Pojo.com. This time we take a look at Animar, Soul of Elements from Commander. Animar is one of the suggested commanders, and there is a lot of reasons why. Animar costs one red, one blue, and one green mana. He is a legendary creature (obviously) with creature type elemental. He is a 1/1, but has some amazing abilities. His first is whenever you cast a creature spell, put a +1/+1 counter on Animar. Then, for each +1/+1 counter on him, your creatures cost that much less to cast.
    
This guy screams build an artifact or eldrazi deck around me! Reducing the casting costs by generic mana for every creature you cast means that guys like Emrakul, Kozilek, Blightsteel Colossus, and so many others come out to play far ahead of time. And all the while your commander is getting larger, just waiting for the opening to kill someone himself!

     Definitely one of my favorite commanders, and one of the most easy to build around.
 
Limited: 3/5
Casual: 5/5
Constructed: 3/5
Multiplayer: 4/5


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