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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Chaos Warp
Image from Wizards.com

Chaos Warp
Commander

Reviewed June 24, 2011

Constructed: 3.50
Casual: 4.18
Limited: 3.87
Multiplayer: 4.23

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Chaos Warp

Red has a way to deal with enchantments. A card that can target enchantments and get them not only off the field, but put them somewhere their owner can't easily get them back. Clearly our world is in ruin.  The biggest sledgehammer about this card? It's not even "reveal cards until you hit a permanent". It's "reveal the top card, and put it on the field if it's a permanent". If they flip an instant or sorcery, you just Time Ebbed a permanent PERMANENTLY in Red. And they said New Phyrexia was bad for the color pie! I have no doubt that this is going to be one of the biggest chase rares of the set. If you're monored and your opponents run enchantments, you play this card or nothing.

Sure, there's the little matter of them getting a free permanent. But think about it-- lands are permanents, and they take up a little over a third of a deck. So unless your opponent is mana screwed, trading their most fearsome permanent for a land is almost always a good deal for you. And if you just save Chaos Warp for the scary stuff, which you should be doing anyway because you don't have enough copies to blow it on a 2/2 that swung at you once, the permanent they get will almost never be worse than the one you Warped away. If they're playing mana artifacts, smaller creatures, or other permanents that get "outclassed" as the game progresses, then the odds of you Warping them into Kozilek is miniscule. And if you do, well, you used the Warp to get rid of Ulamog, so it's not like you dug yourself in any deeper.

Constructed- 4.5
Casual- 4.75
Limited- 4.5
Multiplayer- 4.9

David Fanany

Player since 1995


Chaos Warp

More and more colors are getting the ability to destroy permanents. I'd say that every color more needs the ability to draw cards, but still, I can't see any way that Chaos Warp won't be an instant hit. The cost makes it a great answer to permanents like enchantments and high-loyalty planeswalkers. Sure, there's a chance they'll get the card back, or something equally threatening, but if you aren't comfortable riding your luck, red may not be your color. Plus, that random element will result in great stories in Commander games and old-school multiplayer games alike.

Constructed: 3/5
Casual: 4/5
Limited: N/A
Multiplayer: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Chaos Warp which is a three mana Red instant that has the owner of a target permanent shuffle it into their library then play the top card of their library if it is a permanent. Legal only in Commander, Legacy, and Vintage this does give Red a removal option for anything that can be targeted even if it can result in another threat being played. It also can turn your own permanent, such as a token or artifact without counters, into something potentially useful which is the kind of gamble Red often enjoys. The odds of getting something more favorable in either case are generally high, such as a land for the opponent. Overall this is a fairly versatile card to gamble with that should be used whenever no other option exists and in that capacity it works quite well.

Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

John
Shultis
Phoenix
Gaming

Welcome to another card of the day review here at Pojo.com! We wrap the week up looking at Chaos Warp from Commander. Chaos Warp is a red instant that costs two generic and a red. Chaos Warp says the owner of target permanent shuffles it into his or her library, than reveals the top card of his or her library, if it is a permanent, he or he puts it onto the battlefield.

This card is really a lot of fun. The ability to send something troublesome away and possibly replace it with a land is priceless. On the other hand, targeting one of your own lands if you have to much in an effort to replace it with a creature is just as much fun. Try using with Mirror of Fate and Selective Memory for some real laughs.

Limited: 2/5
Casual: 4/5
Multiplayer: 4/5
Constructed: 2/5


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