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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Angel of Flight Alabaster
Image from Wizards.com

Angel of Flight Alabaster
Innistrad

Reviewed January 9, 2012

Constructed: 3.13
Casual: 3.75
Limited: 3.75
Multiplayer: 3.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Angel of Flight Alabaster
 
Here's a card I'm interested to see: it's one of the block's expected variations on Magic's angel tropes, but with an ability that helps an entirely different tribe. It's not uncommon for tribal decks, especially ones that tend towards small creatures, to add a couple of larger off-tribe creatures to clean up in the endgame. What you have in Angel of Flight Alabaster is an off-tribe creature that isn't off-tribe: a high-power flying creature that makes creatures like Sturmgeist and Geist of Saint Traft unkillable (as their status as ghosts should probably suggest). Oh, and did I mention that she's the same color as Tallowisp?
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 3/5


Paul

Welcome back readers today’s card of the day is an interesting source of card advantage allowing you to perpetually return spirits from your graveyard to your hand. In standard this card’s ability is interesting but not reliable as Geist of Saint Taft is the majorly played spirit, otherwise this is a walking Dismember target making it a poor choice in standard due to not many decks needing its ability and how slow the ability is. In extended and modern the same concept applies this card recurs creatures but does it slowly and does not fit into the metagame or well established decks making it a somewhat poor choice. In casual and multiplayer this card is fantastic, the sheer number of spirit cards baffles the mind and the fact any way to recur creatures gives you an amazing advantage over your opponents in multiplayer games. In limited it’s a solid flier that can recur some spirits if you drafted them a solid pick and easily splashable as well. Overall I love this card for casual and multiplayer but don’t think it has the chops for constructed.
 
Constructed: 1.5
Casual: 3.0
Limited: 3.0
Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Angel of Flight Alabaster which is a five mana White 4/4 with Flying that allows you to return a target spirit from your graveyard to your hand at the beginning of your upkeep.  This is solid, if slightly expensive support for a spirit deck and a decent card by itself.  There is no real drawback to running this in a spirit deck and any protection for the angel can help promote a large card advantage during the endgame.
 
For Limited this is a major threat as a 4/4 Flying that can also give card advantage if spirits are in your pool.  An easy first pick in Booster and with only a single White in the mana cost can be easily splashed in Sealed, particularly if other single White mana cost spirits are available as well.  Blue, Green, and Black also feature spirits in the set and any examples should be considered when running a multicolor deck.
 
Constructed: 4.0
Casual: 4.0
Limited: 5.0
Multiplayer: 4.0

John
Shultis
Phoenix
Gaming

Welcome to a new week of card of the day reviews here at Pojo.com. Today we are taking a look at Angel Flight of Alabaster from Innistrad. Angel Flight of Alabaster costs four generic and one white mana, and is a 4/4 creature angel. Angel Flight of Alabaster has flying and says at the beginning of your upkeep return target Spirit card from your graveyard to your hand.

While not my favorite card from Innistrad, it can be quite useful in certain situations, and is not bad for a blue white Spirit deck in Standard, and work s amazingly well with the Kamigawa block for vintage. The ability to return a Spirit to your hand can come in quite handy especially when dealing with the Kamigawa spirits and their Soulshift ability.

The Spirit creatures we saw come out in Innistrad are very decent, but sometimes under powered to where they might die easily. This means you should combo the Angel Flight of Alabaster with a card such as Gravepact, and then the Spirits will die, killing off more stuff, and then return to your hand.

Limited: 3/5
Casual: 4/5
Multiplayer: 1/5
Constructed: 4/5


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