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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Daxos of Meletis
Image from Wizards.com

 Daxos of Meletis
- Theros

Reviewed December 2, 2013

Constructed: 3.10
Casual: 3.95
Limited: 3.70
Multiplayer: 3.35

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 

BMoor

Daxos of Meletis

If you can increase Daxos's toughness by any amount, then he can't be blocked by anything big enough to kill him... without combat tricks. Sadly, he'll still run into 0/4 Walls and 1/1 deathtouchers, but it's still evasion. Better yet, it's an evasive ability and an "infiltrator" ability on one card, and it's a real nice ability too! You get to steal a spell from your opponent and cast it at them! The fact that you have to cast it that turn or lose your chance is a little restrictive, but the "mana of any color" clause is nice if you've got something like Everflowing Chalice on the board. He'd make a pretty awesome commander, or even just a tricky play in a W/U control deck to eke out card advantage and surprise an opponent by pulling out a trick they thought they'd get to throw at you.

Constructed- 3.5
Casual- 4.25
Limited- 4.5
Multiplayer- 4.25


Paul

Welcome back readers todays card of the day is Daxos of Meletis an interesting creature that allows you to play your opponents deck and gain a bit of life and dominate combat against larger creatures. In standard this card does not quite fit into existing archetypes and I don’t think is powerful enough to justify its inclusion. In modern and eternal formats once again this card has potential but just doesn’t powerful enough although it could see a limited amount of play. In casual and multiplayer it affords you the opportunity to play with your opponents cards and gain a significant amount of life making it quite a powerful choice. The downside is hitting your opponents lands and since decks have a relatively high percentage of land this card often does nothing making me really doubt its effectiveness in commander and multiplayer without added support, which puts it behind cards that are good on their own. In limited it’s solid with a unique effect but can only be run in certain types of decks. Overall a potentially powerful card except when it isn't.

Constructed: 2.0
Casual: 2.5
Limited: 2.0
Multiplayer: 2.5

Michael "Maikeruu" Pierno

Today's card of the day is Daxos of Meletis which is a three mana Blue and White 2/2 Legendary that can't be blocked by creatures with three power or more and whenever it deals combat damage to a player you exile the top card of their library, gain life equal to the converted mana cost, and until end of turn may cast it with mana of any color.  This is an interesting card that almost always gives a solid advantage when it deals damage, the only exception being hitting land when the opponent is not in need of one.  Other than that one scenario this will exile a potential benefit for the opponent, possibly give you that threat to cast, and some life gain as a bonus.  In a deck with countermagic or cards to improve the evasion, grant Hexproof, or Double Attack this can be very difficult for an opponent to manage.  Overall it is likely to see some play in Standard and will definitely be popular in Commander.
 
In Limited this is a strong card that only requires a splash of a second color to be a serious threat in many situations.  While there is some removal and many creatures can block it, when it can get through the card advantage and life gain make this extremely efficient for just three mana.  Aside from the multicolor aspect there's no drawback to it and should be played in any Sealed deck that has a pool able to support Blue and White.  In Booster it is a slight gamble as a first pick, but is well worth adding a second color when already drafting White or Blue.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0


Skid Rambo

Daxos of Meletis looks really tough with that sword but don’t worry he doesn’t have first strike. That is all that is keeping Daxos from becoming a Great creature. If this human had First Strike, I could take the Legendary drawback. I like it when WOTC makes creatures that require players to think and be creative, but I hate it when they slap Legendary on creatures that are already limited. Let us look at the abilities. Exiling the top card of the library is good and gaining life equal to the mana cost of the card is great. The ability to CAST the exiled card until end of turn with any mana is amazing! If the exiled card is a land, then you can’t do anything. With all that being said, these abilities are random and have a slim chance popping off. A competitive player will have to grind pretty hard to make this creature work. Daxos of Meletis is a Limited & Casual beat stick and unless a sweet combo is found elsewhere, that is all he will be.

Constructed: 2
Casual: 4
Limited: 4
Multiplayer: 2


David Fanany

Player since 1995

Daxos of Meletis
 
I really feel like Daxos here is inspired by somebody from the Iliad, but I can't quite decide who. I want to say it's clever Odysseus, but I could believe there is be another interpretation. If you look at his ability as milling one card a time on attack and gaining life about 65% of the time, it may not look that good. Still, we've all seen creatures with seemingly small effects that add up to huge advantages over time - remember M12's colored Mage cycle? Also, in this day and age, the chance that your opponent will have something in his deck that he really doesn't want you to cast from under him is pretty high. Theros (and Magic in general, recently) is largely about that exact thing.
 
Constructed: 4/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5

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