Pojo's Magic The Gathering news, tips, strategies and more!

Pojo's MTG
MTG Home
Message Board
News & Archives
Deck Garage
BMoor Dolf BeJoSe

Columnists
Paul's Perspective
Jeff Zandi
DeQuan Watson
Jordon Kronick
IQ
Aburame Shino
Rare Hunter
Tim Stoltzfus
WiCkEd
Judge Bill's Corner


Trading Card
Game

Card of the Day
Guide for Newbies
Decks to Beat
Featured Articles
Peasant Magic
Fan Tips
Tourney Reports


Other
Color Chart
Book Reviews
Online Play
MTG Links
Staff



This Space
For Rent

Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Advent of the Wurm
Image from Wizards.com

Advent of the Worm
- Dragon's Maze

Reviewed May 10, 2013

Constructed: 4.17
Casual: 3.87
Limited: 4.50
Multiplayer: 4.00

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 

BMoor

Advent of the Wurm

Why isn't this just a 5/5 creature instead of a spell that makes a 5/5 token? Populate, of course. No prizes for guessing that one. But this isn't just notable for not being a creature, it's notable for being an Instant. This isn't just a 5/5 with trample, it's a 5/5 with trample... and flash. For a mere four mana, that's an impressive mid-game beatdown artist. Four mana is more than I like to leave open for a combat trick, but this is a trick that never fails. Giant Growth, Avenging Arrow, and Aerial Maneuver all need to find a certain situation to be good. What are you targeting with your Giant Growth if you don't have any creatures out at the moment?Even if the combat situation doesn't call for a surprise 5/5 blocker outta nowhere, you can flash it in on the end step. Surprise! I'm swinging in for five more than you thought you had to leave blockers for! How's the other guy gonna play around that?

Constructed- 4
Casual- 4
Limited- 4.5
Multiplayer- 4.5


David Fanany

Player since 1995

Advent of the Wurm

There's often not a lot to say about cards like this. Everyone knows 5/5 is high for power and toughness. Everyone knows that flash (effectively) and trample are good keyword abilities. This particular version is a little more interesting because of the interaction with populate. Cards like Druid's Deliverance and Rootborn Defenses have been hovering around the fringes of constructed tournament play since their release, and this card might give them the assistance necessary to become more mainstream. In other settings, of course, it's a monster of beatdown, but probably not one that's quite warping enough to force specific answers (your Grisly Spectacle works just fine on it; ditto your Glen Elendra Archmage, counterintuitively).

Constructed: 4/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5

John
Shultis
Phoenix
Gaming

Today's card of the day is Advent of the Wurm which is a four mana Green and White instant that puts a 5/5 Green token with Trample into play.  A four mana 5/5 with Trample and effectively Flash is a great bargain and the amount of token support available adds to the overall value.  The typical weaknesses of bounce and incompatibility with many graveyard effects don't hinder it too much and Selesnya, Bant, and Naya decks can all benefit from this.  Overall it is a competitive level card as cast on an opponent's turn, likely as a surprise blocker, and will be popular for the foreseeable future.
 
This is a fantastic Limited card that can block and kill most attackers and is a serious offensive threat with the large 5/5 Trample body. 
There's no real drawback, aside from the double Green requiring the color as your primary, and is an easy first pick in Booster and automatic inclusion in Selesnya decks for Sealed.
 
Constructed: 4.5
Casual: 4.5
Limited: 5.0
Multiplayer: 4.5


Copyrightę 1998-2013 pojo.com
This site is not sponsored, endorsed, or otherwise affiliated with any of the companies or products featured on this site. This is not an Official Site.