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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Varolz, the Scar-Striped
Image from Wizards.com

Varolz, the Scar-Striped
- Dragon's Maze

Reviewed May 23, 2013

Constructed: 4.0
Casual: 4.5
Limited: 4.75
Multiplayer: 4.0

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


David Fanany

Player since 1995

Varolz, the Scar-Striped

Who says they don't print combo cards any more? In fact, I would actually argue that creatures are more satisfying as combo cards, because if you become unable to pull off your primary combo, you can attack and block with them instead of just sitting there staring at the table. Varolz is practically a one-man combo. He goes in that weird self-mill deck from the Innistrad block (remember that?). He goes in any deck with Lotleth Troll and/or Corpsejack Menace. He goes with Kresh the Bloodbraided, as long as you're careful about the order you play them. In fact, I'm having kind of a hard time right now thinking of a deck this guy doesn't go in.

Constructed: 4/5
Casual: 5/5
Limited: 5/5
Multiplayer: 4/5

Michael "Maikeruu" Pierno

Today's card of the day is Varolz, the Scar-Striped which is a three mana Black and Green 2/2 Legendary that gives each creature in your graveyard Scavenge equal to their mana cost and you can sacrifice another creature to regenerate Varolz. The cost is reasonable, particularly for a Legendary, and with two strong effects that work well together it will see frequent play across formats. High printed power with low converted mana costs alongside this is practically a deck by itself that can easily be supported with acceleration, enters or leaves play effects, self-mill, or evasion to take advantage of Scavenge.
There is quite a bit to work with in a low cost package and it should become a star in Extended, Commander, and possibly Modern as well.

In Limited this is a great card in Sealed or Booster for Golgari, easily splashed into other Green or Black guilds, and with effective use of Scavenge a clear threat in any game. Coming into play early is somewhat detrimental as there is less in the graveyard or in play to be used with the effects, but a late arrival turns this into a game-changer.

Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


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