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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Celestial Flare
Image from Wizards.com

 Celestial Flare
- M14


Reviewed September 16, 2013

Constructed: 3.33
Casual: 3.00
Limited: 3.33
Multiplayer: 3.17

Ratings are based on a 1 to 5 scale
1 being the worst.  3 ... average.  
5 is the highest rating

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Card of the Day Reviews 


David Fanany

Player since 1995

Celestial Flare

I really have to note that those creatures in the art look like orcs. I would like to wonder if that foreshadows something in an upcoming set, but I'm not sure they always put that much effort into these. They did put a lot of effort into Theros, though, so you never know. The card itself is not quite a white Geth's Verdict, but it's still decent. After all, attacking and blocking is what creatures do; and while there are creatures that have activated effects, it's easier than people usually think to lure them into attacking. When someone's facing down a battalion (pun intended) of creatures, you'd be surprised at the sort of things they'll block with.

Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Celestial Flare which is a two White mana instant that has target player sacrifice an attacking or blocking creature. White has had many similar cards over the years, but for two mana and working offensively or defensively this is one of the best.

The double White as the cost skews this towards single color builds and in those this is an effective weapon, particularly against single threats such as an evasion or Hexproof based offense. Overall a solid card that is likely to see some play, though not outside of a few specific designs.

In Limited the color dedication is the biggest drawback as a two mana removal option for nearly any solo threat is an automatic inclusion for any deck that can reasonably play it. As a common there is the possibility for multiple copies and it is a compelling reason to run White in Sealed as a sizable portion of the deck. In Limited this is a strong second or third pick after a White rare and should remain in a mono-color deck if at all possible to maximize efficiency with ease of casting.

Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.0


Franky
Green

It's sort of like a white Diabolic Edict.

On the one hand DE was 1B and CF is WW, so its a little deeper into the color.
On the other hand it was easy to get around the Edict by sacrificing some useless creature, but with the Flare you have to sacrifice something that was good enough to attack with or something you might have thought would survive a blocking.

These "sacrifice a creature" cards are meant to get around protection effects like indestructibility and shroud. When picking this card its important to judge how often you need its effects vs something like Pacifism.

Constructed: 3
Casual: 2
Limited: 2.5
Multiplayer: 2.5


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