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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Spirit of the Labyrinth
Image from Wizards.com

Spirit of Labyrinth
- Born of the Gods

Reviewed February 6, 2014

Constructed: 3.67
Casual: 3.67
Limited: 2.50
Multiplayer: 3.67

Ratings are based on a 1 to 5 scale:
1 being the worst.  3 - average.  5 is the highest rating

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Spirit of the Labyrinth
 
Every so often, Wizards of the Coast tosses a card like this into a set that's clearly set up to catch the attention of the non-rotating card pool demographics. Sometimes a little too clearly. Look at that cost! Look at those stats! Look at that disruptive ability! Except that competitive non-rotating card pool players don't rely on things that say "lol I draw a billion cards" to quite the extent that Standard players and short-term design experts seem to think. Dark Confidant doesn't make you draw. Gifts Ungiven doesn't make you draw. Fact or Fiction doesn't make you draw. It seems to affect certain kinds of casual decks more (better stock up on Oracle of Mul Daya), and also Sphinx's Revelation. Although, I kind of feel like Revelation deserves to get hosed a little, so that's something to cheer at least.
 
Constructed: 3/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Spirit of the Labyrinth which is two mana a White 3/1 enchantment creature that prevents each player from drawing more than one card each turn.  This is a powerful effect in most formats and can be combined with non-drawing abilities to gain an even larger advantage over an opponent.  The 3/1 body is solid offensively and combines well with First Strike, though the toughness leaves it vulnerable to nearly all forms of removal. Overall this is a card that may see play in all formats going as far back as Legacy and will be a popular choice for decks with non-drawing plays or with no card draw at all just to potentially weaken opponents.
 
In Limited the card draw limitation is less likely to come up, but a two mana 3/1 is a solid body and unless you have card draw effects there is no drawback to including it when playing White.  A mediocre first pick in Booster for power in the format, though a decent value choice, though it is an easy inclusion in Sealed for the low cost and aggressive body.
 
Constructed: 4.0
Casual: 4.0
Limited: 3.5
Multiplayer: 4.0


Skid Rambo

Spirit of the Labyrinth is a new creature that I actually like a lot. First off, the artwork is really cool. Second, it slows down all of the card draw in the current Standard format. I’m sure that this Spirit will find a home in many different formats. I’m talking about Commander, Casual and Constructed. In the Limited format, Spirit of the Labyrinth is a decent 3/1 creature but not very good overall. This brings me to what I like about this card. Even if your opponent has no card drawing abilities, Spirit of the Labyrinth is still an effective 3/1 beater for 2 mana. This means that you can play 3 or 4 of them in a fast deck and not regret it. Spirit of the Labyrinth is a well-balanced card that is not too powerful and not very weak. I’m sure that every player out there will find a reason to at least have one copy of Spirit of the Labyrinth!

Constructed: 4
Casual: 4
Limited: 1
Multiplayer: 4


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