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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Polymorphist's Jest
Image from Wizards.com

Polymorphist's Jest
- M15

Reviewed July 28, 2014

Constructed: 3.10
Casual: 3.75
Limited: 4.10
Multiplayer: 3.88

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

BMoor

Deck Garage

Polymorphist's Jest

In Limited, this is a game-ender along with Overrun or even Rise of the Dark Realms. If you've got anywhere near enough creatures to consider swinging, even if they don't have evasion, this basically gives your opponent a choice between taking lethal to the face or chump blocking with his strongest creatures. And at instant speed, you can ensure he makes the wrong choice by simply casting the Jest after he's already made it. Not only does becoming 1/1 nearly guarantee your creatures trump his in a fight, losing all abilities means he can't benefit from flying or reach to block your creatures, or regeneration or indestructible to keep them alive, etc. It's also good when you're on the back foot, as long as you're able to at least keep a creature or two on the field. Having him commit to an attack only for you to Jest can mean the ferocious Dragon he had his hopes riding on is now a pathetic Frog charging headlong under a Knight's boot, and that makes this card solid when you're winning or losing, as long as there's a reasonably populated board.

Constructed- 2.5
Casual- 4
Limited- 4
Multiplayer- 4.25


David Fanany

Player since 1995

Polymorphist's Jest
 
I think it's kind of funny that Polymorphist's Jest here is in the same set as Turn to Frog, considering that there are many situations when this card has a larger and more game-swinging effect. I suppose the Jest is rare and Turn to Frog is uncommon, which you would hope wouldn't be an argument either way. Also, I suppose sometimes you only need to shapeshift one creature, and there's some value, if you happen to have both, of making your opponent think you've used it up and then going "oops, no more dragons for you". Polymorphist's Jest is devastating against any deck with lots of creatures, but just be careful if they have Glorious Anthem effects - their power and toughness boosts apply after the Jest, meaning that you'll have to deal with 2/2 or 3/3 frogs instead of the usual.
 
Constructed: 3/5
Casual: 3/5
Limited: 4/5
Multiplayer: 3/5


Paul

Magic The Gathering Card of The Dsy: Polymorphist’s Jest

Welcome back readers today card of the day is an interesting combat trick with the ability to turn the entire opposing team into ampibians. In standard I don’t see this card seeing much competitive play you need a way to follow up on the power and toughness changing possibly even another card otherwise it’s a really one sided combat trick, it just seems to require too much set up to properly work, it could see play in mono blue devotion decks but it seems unlikely. In other competitive formats including modern and legacy and vintage Sudden spoiling does not see competitive play meaning this card wont either. In casual and multiplayer this card is an amazing political tool it can save someone including yourself that has a powerful team coming after them. This card allows for a very wrath of god like trade if played right can eliminate all those little frogs, otherwise it’s a powerful blue frog fog effect. This card especially in commander will prove to be one of blues most useful tools. In limited it’s a bomb it can swing combat at the drop of a dime, but is relatively easy to play around. Overall a powerful casual and limited card.

 

Constructed: 1.5

Casual: 3.5

Limited: 3.5

Multiplayer: 3.5

Michael "Maikeruu" Pierno

Today's card of the day is Polymorphist's Jest which is a three mana Blue instant that until end of turn makes each creature target player controls a 1/1 Blue frog with no abilities.  This is an excellent combat trick and in a multicolor deck is a solid combo with widespread single damage or -1/-1 effects, in particular the older card Engineered Plague.  This will see some play across formats, particularly Two-Headed Giant where a partner using Red or Black can field the other half of the combo more readily.
 
In Limited this is primarily a combat trick or response to an alpha strike that can dramatically change the course of a game.  A solid first pick in Booster for the removal potential and even if only used against one major threat it is worth using.  The double Blue in the cost is a bit of a drawback, mostly in Sealed though the value in ending a stalemate or stopping a major offensive makes it well worth the investment of Blue mana sources.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.0
Multiplayer: 4.0

Mattedesa

Deck Garage

Polymorphist's Jest
 
I requested the cards to review this week, partly because they were cards I was unsure of how good they would be. So I'll give my best impression, but I chose the cards I did so I could see how my fellow reviewers felt about them!
 
It can be intimidating facing down a huge creature. It can be downright scary to face them down in multiples - especially if they have evasion or trample. Add to that another whole level of difficult if anything is hexproof or indestructible.
 
Enter Polymorphist's Jest. No matter what kind of creatures your opponent is threatening you with, it turns them into little babies that you can block effectively. Your Grizzly Bear now can kill their Stormbreath Dragon or Colossus. Or, at worst, if you have no blockers, you at least avoid most of the damage for one turn while you search for a better answer.
 
There is one thing to remember, however. Polymorphist's Jest adjusts their base power and toughness. Anything that adds to it will still add to the 1/1. If there's an aura or +1/+1 counters, the creature will be bigger. Glorious Anthem effects will still make all their creatures bigger. So there are times when the Jest won't give you what you want, but other times it will be a 3 mana Day of Judgement.
 
Limited usually has slower games that have a bigger buildup of creatures, so I can see it being an amazing pick.
 
Constructed: 3.5
Casual: 4
Limited: 4.5
Multiplayer: 4.5


Michael Sokolowski
If you remember the 'Reviewer's Favourite Cards' week we had not too long ago, my favourite card was Snakeform. And the card we're looking at today is basically a board-wide Snakeform for basically the same mana cost.
 
So you may deduce, correctly, that I am intrigued.
 
In terms of which card I *like* more, Snakeform still wins out for reasons I'll explain shortly. But at the same time, the raw power of Polymorphist's Jest cannot be denied. Potentially wiping out your opponent's entire army? Turning a game winning alpha strike into a gentle tap and letting you hit back next turn for the win? Turning a Sliver deck into a "well this was a big waste of time"? These are all things Polymorphist's Jest can do, and it is quite powerful and useful to be able to do these things for 3 mana. Great combat trick, no doubts there.
 
Why I still like Snakeform better is basically two reasons. One is that part of the whole reason Snakeform was way better than other cards that turn things into 1/1's or 0/2's or whatever is that it also draws you a card. That's huge. The other big thing was that thanks to the hybrid mana cost, Snakeform could be played in green. Polymorphist's Jest is only blue, and possibly even mono or at least heavy blue at that. And that reduces its usefulness ONLY BECAUSE blue already has a lot of board clearing / creature bouncing / removal tricks up its sleeve. This is another good one, for sure, but it's not the only one and for green it sorta kinda was. Green doesn't get a lot of card draw or creature removal, so giving it such a strong one was a big deal. Giving a strong combat trick to blue is still really good, just not as shocking I suppose.
 
Polymorphist's Jest can affect your opponent's entire army though, and that's something that you just can't ignore. It's not as good if your opponent is massingup 1/1 token already, or if he only has one or two creatures out. But even then, turning their biggest threats into something that a slight breeze can kill is definitely worth the mana cost.
 
Just make sure you have a few slight breezes handy when you cast it.
 
Constructed: 4
Casual: 4.5
Limited: 4.5
Multiplayer: 4

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