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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Draconic Roar
Image from Wizards.com

Dragonic Roar
- Dragons of Tarkir

Reviewed April 13, 2015

Constructed: 2.67
Casual: 3.00
Limited: 3.67
Multiplayer: 2.67

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Draconic Roar
 
This is a type of design we've seen a number of times now, and at worst, it has an element of the randomness that Lash Out or Searing Blaze could have. You're not always going to be in control of whether you have a dragon in play or in your hand or not, but then again, many different kinds of red decks want to use dragons anyway, and it's a fairly solid card even if you don't have one.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5

Michael "Maikeruu" Pierno

Today's card of the day is Draconic Roar which is a two mana Red instant that deals three damage to target creature and if you reveal a dragon card from your hand as you cast it then it also deals three damage to that creature's controller.  This is similar to Burn the Impure or Lash Out and is a mediocre spell for most Red decks, though even a small number of dragons in deck assist noticeably and it could see play in dragon themed or supported builds.
 
For Limited where dragons are somewhat numerous and any removal is valuable this is an excellent uncommon card and well worth playing even if the second condition isn't triggered.  In Sealed this should always be included in a Red build, potentially even as a splash. For Booster this can be drafted as early as the second pick and multiples work well to control the battlefield when supported with any form of aggressive creatures, though dragons naturally increase the value.
 
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0

Mattedesa

Deck Garage

Draconic Roar
 
Two mana for three damage is a pretty standard fare. Thankfully, it’s at instant speed, which makes it useful. The only problem is that it only hits creatures. If you’re playing against a creature-light or even creature-less deck, this becomes a dead card. 
 
If you have a dragon to reveal, this becomes a much more powerful card. Two mana for a total of six damage is very powerful. If you’re playing a dragon-heavy deck, I would say it is worth playing this, even with the risk of occasionally not having a target. If you’re not playing dragons, there are probably other better removal spells you could play.
 
In limited, spells that can help kill creatures are pretty much golden. The game often becomes a contest of who has the most creatures on the battlefield, so if you can win that battle, you will win a lot more games than you lose.
 
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 2.0


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