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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Managorger Hydra
Image from Wizards.com

Managorger Hydra
- Origins

Reviewed July 24, 2015

Constructed: 3.33
Casual: 4.00
Limited: 4.38
Multiplayer: 3.50
Commander [EDH]: 3.67 

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Managorger Hydra
 
This card's ability most notably appeared on Taurean Mauler, way back in Morningtide. It's fitting that the ability returns in a set where we return to Lorwyn, and it arguably fits even better on a Hydra than it did on the Mauler. It's a good way of punishing people for fooling around with card-drawing spells, and I could also see it playing the role of Quirion Dryad in a Miracle Gro-style deck for smaller formats - your own cantrips can very quickly get it out of the range of many direct damage spells, and going into blue gives you plenty of those, along with protective instants against the Ultimate Price that everyone is supposed to always be holding.
 
Constructed: 3/5
Casual: 4/5
Limited: 4/5
Multiplayer: 4/5
EDH/Commander: 4/5
Michael "Maikeruu" Pierno

Today's card of the day is Managorger Hydra which is a three mana Green
1/1 with Trample that gets +1/+1 counters whenever a player casts a spell.  This is a fantastic early threat, particularly in Multiplayer, that doesn't require much in the way of direct support as anything can add counters.  By the time it can attack it will likely be a 3/3 and in a lower casting cost aggressive build it might be even larger.  Overall this is a fun and fairly efficient creature that is likely to be popular across formats and may even make appearances in the competitive scene as a secondary threat along the mana curve.
 
In Limited this is an easy first pick in Booster that even in the later stages of the game will likely be a 2/2 or 3/3 for three when it can attack, but early on is an extreme threat and difficult to oppose.  In Sealed it is well worth splashing Green to include and really has no drawback at all, being a well rounded threat at a reasonable mana cost.
 
Constructed: 4.0
Casual: 4.0
Limited: 4.5
Multiplayer: 4.5


Armuun
Managorger Hydra
 
I like the card, hate the name. It's an ability that has sort of been done before, one of those that can wreak havoc in game, especially in multiples. Doubling season or its ilk will make it even scarier. it's not so overpowered that it'll be a consistent threat, but should provide an easy win, or at least a nifty distraction for your opponent's kill or burn spells. 
 
Constructed: 3
Casual: 4
Limited: 4.5
Multiplayer: 2
EDH: 2.5

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