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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Priest of the Blood Rite
Image from Wizards.com

Priest of the Blood Rite
- Origins

Reviewed August 3, 2015

Constructed: 3.00
Casual: 3.50
Limited: 3.33
Multiplayer: 3.17
Commander [EDH]: 3.25

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 

Michael "Maikeruu" Pierno

Today's card of the day is Priest of the Blood Rite which is a five mana Black 2/2 that puts a 5/5 Flying into play and has you lose two life on your upkeep.  Played in a mono-Black sacrifice deck with cards like Fleshbag Marauder, Merciless Executioner, or Bone Splinters the Priest is easily removed after bringing in the token. Another option in a multicolor build is bouncing the Priest each turn for repeatable tokens.  Overall this is a decent card that requires support to be worthwhile and should see play in some of the decks that already use those designs.
 
In Limited this is a risky play as getting rid of the Priest is more difficult, though it balances out if it is used to attack every turn as an opponent can either block it or take the two damage.  Putting a clock on yourself without life gain effects may not always work out, so while it is strong enough to be a first pick in Booster it requires a bit of caution or luck with other draft choices.  The double Black in the cost benefits from the deck being at least half Black and in Sealed it may produce one of the strongest evasive choices available.  In either setting caution against White is suggested as Suppression Bonds is a serious problem for the Priest.
 
Constructed: 3.5
Casual: 3.5
Limited: 4.0
Multiplayer: 3.5


Armuun

If anything ever wanted to be flickered, it's this guy. Need some sac fodder that's got a nice bonus? This guy right here. Best friends with Alesha, who smiles at death, there's plenty of stuff to do with this guy. 

It's not mind blowing, but it's versatile in the right decks.
 
Constructed: 3.5
Casual: 4
Limited: 3
Multiplayer: 3
EDH: 3.5


David Fanany

Player since 1995

To many people, this won't be one of the most memorable cards from Origins, but I was interested in it because it joins the group of cards where the only rules text they have on a continuous basis is a disadvantage. You don't often see cards like that any more, but it's pretty flavorful in this case: black probably wouldn't do a straight-up Trostani's Summoner style effect without a horrendous catch of some kind. We know from history that a large flying creature can be worth paying life each turn, and the fact that you can get it without the life payment if you combine with something else (eg. black's myriad of sacrifice effects, white's flickering effects, or a blue card like Cultural Exchange to give someone the Priest and keep the demon for yourself) makes this card worth thinking about now and then.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5


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