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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Mana Crypt
Image from Wizards.com

Mana Crypt
- Promo

Reviewed May 29, 2015

Constructed: 4.50
Casual: 4.17
Limited: See Below
Multiplayer: 4.17
Commander [EDH]:  4.17

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Mana Crypt
 
It's always funny when you run across a card that produces mana better than lands do. Sure, in this case you have a 50% chance of three damage each turn, but imagine getting this out on turn one: by the time the damage matters, how far ahead are you likely to be? In the sorts of formats where it was originally legal, you also had things like Transmute Artifact and Atog to get rid of it when you no longer needed it. Nowadays there are even more options (like yesterday's card of the day!), but it's a decent or better card even without that.
 
Constructed: 4/5
Casual: 3/5
Limited: 2/5 (NB: it has only been in draftable sets on Magic Online!)
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Mana Crypt which is a zero mana artifact that taps for two colorless mana and during your upkeep it can deal three damage to you based on a coin flip.  This is only legal in a few formats, but works well with Tinker to provide additional mana then be sacrificed before the following upkeep.  Even without that it provided acceleration that can be more valuable than the chance of some life point loss.  Overall a very strong card when used aggressively for an early win or sacrifice bait which leaves it a bit more specialized than other zero mana acceleration artifacts.
 
 
Constructed: 4.5
Casual: 4.5
Limited: 3.5
Multiplayer: 4.5


Armuun
Mana Crypt
 
And another nearly drawback free card to round out the week. Of course it's banned in almost every format short of vintage and (surprisingly) EDH. I'm just going to stick to EDH for this review. a 0-drop mana ramp card is huge. potentially losing 3 life a turn isn't a deal breaker either. it helps tremendously in non-green decks for ramp, part of the reason it's going for almost 200 bucks for one copy.
 
Constructed: 5
Casual: 5
Limited: 5
Multiplayer: 5
Commander [EDH]: 5

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