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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Part the Waterveil
Image from Wizards.com

Part the Waterveil
- Battle for Zendikar

Reviewed October 13, 2015

Constructed: 2.50
Casual: 3.00
Limited: 3.50
Multiplayer: 3.00
Commander [EDH]: 3.00

Ratings are based on a 1 to 5 scale:
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David Fanany

Player since 1995

Part the Waterveil
 
This is clearly a reference to Zendikar's Magosi, the Waterveil, a mysterious location that seemed to have some strange relationship with the forces of time. Unfortunately, Sorin and Nissa didn't visit Magosi in Robert Wintermute's In the Teeth of Akoum, so we don't have that much insight into it, and I suspect Gideon and his friends aren't going to have much time to look into things this time around. I'm not even sure there's going to be a novel for this block, which is unfortunate.
 
This card obviously doesn't look that efficient compared to historical extra turn cards, but then I suspect it was never really intended to. I think we were supposed to look at the awaken cost, which is significantly higher than its regular cost but achievable in the right deck, and take advantage of that. It's also a solid way to keep a control deck truly creatureless, and even avoid hate directed at non-basic lands that turn into creatures if you were concerned about such a thing. And if you combine it with Aggravated Assault so you can have extra combat phases on your extra turn, that's maximum style points.
 
Constructed: 2/5
Casual: 3/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
Michael "Maikeruu" Pierno

Today's card of the day is Part the Waterveil which is a six mana Blue sorcery that has you take another turn and exile it and has Awaken six for nine mana.  This is a relatively weak Time Walk variation with the side benefit of adding a 6/6 threat that can get two attacks in before the opponent can really react.  Aside from that other Blue options in the past could add another turn for less mana or possibly multiple turns.  Outside of Standard pretty much any deck looking for a source of extra turns will look to another card and this is unlikely to see much play.
 
In Limited this is a potential game winning topdeck, particularly with Awaken as it functions without support, though the high mana cost makes it terrible until then.  A risky first pick in Booster with a high payoff and a tempting top end of a Blue centered build in Sealed.
 
Constructed: 3.0
Casual: 3.0
Limited: 4.0
Multiplayer: 3.0
Commander: 3.0


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