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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Traverse the Ulvenwald
Image from Wizards.com

Traverse the Ulvenwald
- Shadows over Innistrad

Reviewed April 18, 2016

Constructed: 2.88
Casual: 3.13
Limited: 3.00
Multiplayer: 3.33
Commander [EDH]: 3.88

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 

BMoor

Traverse the Ulvenwald

Usually when green spells put a land in your hand with a chance to "upgrade", the upgrade is putting the land into play. Not here-- a delirious Traverse also has the option of getting a creature. This would be more impressive if Traverse was an instant. Then you could get a flash creature during combat, or a Madness creature in response to a discard spell. Here it's a solid way to find some more pressure in the late game or thin your deck early, which is certainly good enough.

Constructed- 3.5
Casual- 3
Limited- 4
Multiplayer- 3.5
Commander- 4.5


Armuun

Traverse the Ulvenwald

one of those cards that appears to be really strong, but then you remember delirium, and you kinda go, "eh." That's what this card is. Eh.

Constructed: 2
Casual: 2.5
Limited: 2
Multiplayer: 2.5
EDH: 3


David Fanany

Player since 1995

Traverse the Ulvenwald
 
It's a . . . rare Rampant Growth variant? At least, that's what it looked like when I first saw it. Of course, in a deck that can enable delirium, it's actually a spell that's quite nearly as flexible as the old-school Vampiric Tutor, which I never thought I'd be saying in the modern era. And since the number of decks that can enable delirium is surprisingly high - many midrange and control decks play more than four different card types because there are just that many cards that support their plan - I expect this will turn out to be quiutea popular card.
 
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 4/5
EDH/Commander: 4/5


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