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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Dark Salvation
Image from Wizards.com

 Dark Salvation
- Eldritch Moon

Reviewed July 22, 2016

Constructed: 4.13
Casual: 5
Limited: 4.25
Multiplayer: 4.50
Commander [EDH]: 4.63

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

Click here to see all of our 
Card of the Day Reviews 


David Fanany

Player since 1995

Dark Salvation
 
I actually think it's kind of cool that it's Liliana who ends up saving the day in this set. Black may be all about self-advancement, but that is not the same thing as stabbing people in the back for no reason or refusing to play with others every single time. After all, how far can you advance if you're dead? The thing I like best about this card is almost - almost, mind you - not the promise of Cabal Coffers-fueled insanity, but rather the fact that a Zombie tribal deck can cast it with X equal to zero and use it as some sort of crazy black version of Goblin War Strike. The fact that it's also a token producer if such a deck has enough mana means that it can choose to devote less space to narrower spells like Grasp of Darkness, and that starts a tantalizing cascade of deckbuilding decisions.
 
Constructed: 4/5
Casual: 5/5
Limited: 4/5
Multiplayer: 5/5
EDH/Commander: 5/5
James H. Dark Salvation (7/22)

Don’t be fooled by the casting cost; Dark Salvation is better than it looks, and it’s probably going to be as good as the best Zombie deck in the format.
As a token generator, Dark Salvation is…not great. You’re paying 3 mana for 1 Zombie, 5 mana for 2, and so on. It is an excellent late-game mana sink, when you can overwhelm the board and not face any repercussions. But black has better token generators, and it also has better Zombie generators.

Dark Salvation’s true flexibility, though, is that it’s also a kill spell. If you have a lot of Zombies already, you can use this as a one-mana kill spell. And even if you don’t have enough Zombies, that’s what the Zombie production part of this spell can be for. It’s both token generation and a kill spell in one card; being a sorcery makes it slightly worse, but it’s still pretty legit.

If you have a Zombie deck, put this in there. You might be surprised by how well it works.

Constructed: 4.25
Casual: 5
Limited: 4.5
Multiplayer: 4
Commander: 4.25

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