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Pojo's Magic The Gathering
Card of the Day

Daily Since November 2001!

Bomat Courier
Image from Wizards.com

Bomat Courier
- Kaladesh

Reviewed Oct. 20, 2016

Constructed: 2.50
Casual: 3.38
Limited: 2.75
Multiplayer: 2.38
Commander [EDH]: 2.75

Ratings are based on a 1 to 5 scale:
1 - Horrible  3 - Average.  5 - Awesome

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Card of the Day Reviews 


David Fanany

Player since 1995

Bomat Courier
 
We often associate the concept of artifacts that either are a color themselves, or require specific colors of mana for their abilities, or are otherwise connected to certain colors, with relatively recent sets. For example, both of the Mirrodin blocks had high-profile cycles of artifacts and artifact creatures with powerful abilities with colored activations. In reality, though, the concept goes all the way back to the beginning of Magic - Gauntlet of Might and Kormus Bell were powerful and/or build-around cards from Alpha. It makes sense flavor-wise, too, because if any color can use artifacts, why wouldn't someone with a color alignment make an artifact that supported their particular preference?
 
I personally look at Bomat Courier's ability as a form of card-drawing, albeit one that's pretty much as unconventional as they come. It's a little hard to compare to the more "straight" types of card-drawing because you have to potentially wait a long time for the cards (and if the Courier gets destroyed before then, you're down a whole bunch of cards from your library). But there are opponents against whom you might want to hide things for a while, even if it's a random selection from your deck - the Thoughtseize and/or Mind Sludge decks spring to mind, and there are situations in red vs. red matchups where successfully protecting a Courier for long enough can give you some options at the time your opponent is running out.
 
Constructed: 3/5
Casual: 4/5
Limited: 3/5
Multiplayer: 3/5
EDH/Commander: 3/5
James H. Bomat Courier (10/20)
 
The idea of this card is interesting: use it to set aside another hand, and then crack it when your hand is useless or depleted to get a fresh start. The concept is cute, but the 1/1 body is not. It's all too easy to see your little courier get smashed to smithereens or something similar, and the cards that got exiled by it are then gone forever.
 
A really aggressive red deck might have a use for this little guy, but it'd have to basically empty its hand on turn 2 or 3 before cracking this to make it worth the trouble. And it's also awful as a late-game draw.
 
Constructed: 2
Casual: 2.75
Limited: 2.5
Multiplayer: 1.75
Commander: 1.5

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