i made a new
obc deck, quiet roar. everyone says its so good, and it
is, but i seem to be the only one playing it. well here
4x roar of the wurm
4x quiet speculation
4x wild mongrel
4x deep analysis
4x beast attack
4x nimble mongoose
4x basking rootwalla
so here it is. i haven't made a sideboard yet, but i'm
working on it.
avatar of steve
Hate to burst your bubble "Avatar", but your
not the only guy who noticed Quiet Speculation and Roar
of the Wurm go together nicely. Actually there's
nothing nice about this combo at all. Quiet Roar
is the deck to test against in Odyssey Block
Constructed now that Judgment is officially here.
Interestingly enough, there was another U/G deck that
saw play even before Judgment. Simply called
"U/G Madness", the deck abused good madness
spells with the 2 best beatsticks in OBC, Wild Mongrel
and Aquameoba. Catching someone off-guard or
heaven forbid land light, you could often do the
turn 2 Mongrel, Go.
turn 3 Pump Mongrel with Roar and Arrogant (pay
Madness), attack for 4, Go.
turn 4 Attack with Mongrel and Arrogant for 6, Flashback
Turn 5 Swing with all three, watch opponent enter their
That's 22 Damage at a bear minimum by turn 5!! OK,
so what happens if your opponent doesn't get hosed early
and somehow deals with all that green goodness?
Just reset the board with Upheaval and make the opponent
deal with it again!!
So now with the advent of Judgment it only seems right
to improve upon this deck with the Quiet Roar engine.
Here's what I like to call...
"Not So Quiet Roar"
4 Basking Rootwalla
4 Wild Mongrel
4 Arrogant Wurm
4 Roar of the Wurm
3 Quiet Speculation
4 Aether Burst
4 Circular Logic
2 Deep Analysis
Wonder is suitably named, especially when in this deck.
Imagine the scenario I described above, only give all
those green beatsticks flying. YEAH BUDDY!!
Hope this helps... have fun!