From: [pamric@telus.net]
Subject: My old Shadow deck
I like the idea of a peasant deck humbling those expensive
rare decks. This is a deck I used when I first started playing. Mostly
Tempest/Mirage.
cost
st/def
ability
20 plains
4 Soltari Visionary
1ww
2/2 shadow.
If player hit, destroy ench.
4 swords to plowshards
w
inst. remove a creature
from game.owner gains life = hp
4 soul
warden
w
1/1 when any
creature enters play, gain 1 life
4 mounted
archers
3w
2/3 block
flying. w, block additional creature
4 wall of
resistance
1w
0/3 flying
wall. +0/+1 if damaged
4 soltari
trooper
1w
1/1 shadow. +1/+1
when attacking.
2 parapet
1w
ench all your creatures get +0/+1. Can
play as inst. then bury.
4 cho-mannno's blessing
ww
ench target creature gains prot. from
color of choice. Play as inst.
4
Disenchant
1w
inst. destroy target artifact or
enchantment.
2 Soltari
lancer
2w
2/2 shadow. first
strike when attacking.
4 conviction
1w ench
ench. creature gains +1/+3. w, return to hand.
Early in the game, get soul warden out. Then
playing more creatures gains you life, and your opponent may be reluctant to
play creatures. Ten shadows get the attack going early, while the walls of
resistance and mounted archers defend. Get Cho manno's blessing on either the
mounted archers or soltari visionary. It can play as an instant, so you can wait
to see where it is really needed, but your opponent will be desperate to get rid
of the visionary. On the other hand if it is on the mounted archers, they can
block everything (with a bit of mana) and survive. this deck comes up fast,
yet can suppress most deck types well
:) Ric