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Pojo's Naruto Card of the Day


Image courtesy of bandaicg.com

After the Battle

Card Number: 021
Rarity - R

Review Date: 11.02.06

Average Card Rating: 3.7

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


dust2dust After the Battle

Pro:
-multi-target
-healing

Con:
-semi-late game

As we continue this tech week, we'll see how to counter a key card in many lighting decks out there. That card is Disaster of 9 tail fox, and will obliterate everyone's field totally.

This card will, on the other hand, heal all your ninjas on your field, making your opponent felt like they just wasted their 2 cards and their whole turn.

The only problem is being earth, you are limited in the number of decks out there. The 2 decks that works the best with earth are taijutsu and mental. Both are decks that don't necessary require this card to support against Disaster.

But being able to heal all your ninja is powerful, nevertheless. Perhaps if earth is played with water or fire, thus making this card more applicable, this card might see more play. At the moment any deck are up in the air to see what works. Maybe a deck that never dies is the answer with the release of Curse of the Sand.

Constructed: 3.0/5
Limited: 3.5/5
 
Beastly Bruin After The Battle

Being that Earth isn't as strong as it should be at the moment, this card is golden. It comes in pretty early which can be bitter/sweet. It can be bad because it could cause you to use it prematurely, when a better situation could arise down the road. But, it's good if you find yourself overwhelmed early by the All-Star team of Sasuke[Analysis] and Shika/Temari.

Late game, this card could single-handedly bring you back into the game and force your opponent to make mistakes. Even though it may be tough to pull off, playing this the turn after you play Disaster is awesome. I've done it numerous times...

In Limited, even though this is a rare, you play this if you have the Earth to support it.

Constructed Earth/ Earth Hybrid: 5/5
Limited: 5/5

First perfect I've given out...feels weird, but I honestly can't take anything away from this card.
 

Raban

Pros:
-Give you a slight advantage

Cons:
-new cards negate missions

Today is After the battle against your disaster decks. This card heals all of your ninjas, so when they play the disaster, you can heal all your ninjas, but they stay damaged. So, while this does give you a large advantage, its time to break out your damage cards, lik efire ball, senbon rainstorm, or phoenix flower to possibly ravage te enemy. While this is a great card you would need, many other cards to make this strategy worth its while.

Constructed 3/5
Sealed 4/5
Art 2/5 (Funny)
 

 

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