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Pojo's Naruto Card of the Day


Image courtesy of bandaicg.com

Gamabunta

Card Number: N-128
Rarity - SR

Review Date: 11.07.06

Average Card Rating: 3.33

Ratings are based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.


dust2dust Gamabunta N-128

Pro:
-the most powerful toad (or ninja)

Con:
-requirements.

Today we continue our theme of toads with the king of all toads, Gamabunta. It has the greatest power among all ninjas out so far. That's great and all, but you might never get to use it.

Being 9/0 and 7/0 injured, it can easily trample over any ninja, or even any team. Together with the highest support in the game so far, the 4th hokage, they would have the team power of 14, more than most team of 3. Together with some other support, you get yourself the strongest team possible.

It can't be any support unfortunately. He can only be teamed up with ninja that has "oil" attribute. Only a couple of ninja has that fits the description: naruto, gama, 4th hokage, and jiraiya. This makes it hard to use gamabunta in a battle.

Like giant snake, this summon requires a summoning jutsu, a summoning jutsu that also requires "oil" attribute nnijas. With such a narrow section of ninjas, it's no wonder why this toad is so powerful.

The funny part in all this is gamabunta has an exceptional effect that other summons do not have, and also lack the effects other summons do have. While a regular gama can not use jutsu, this can actually use a fireball. On the other hand, while gama will return back when it is dicarded after in play, this toad will go straight to the discard pile as normal.

If you are able to summon this on the field, just hope your efforts are not in vain, and make sure you can win the game. I, on one hand, aren't bold enough to find some gamabuntas.

Constructed: 1.5/5
Limited: 1.0/5
 
Beastly Bruin Gamabunta

Holy Mary, Mother of God...

The only card that I've ever seen on the field with an attack higher then 6 was Rock Lee (whom I got up to 17 one time).

I still don't have any Curse cards (Louisiana sucks), so I haven't had a chance to play with or against this card, but it looks like a beast.

Normally, a card that requires two other cards and other conditions to be played would get any automatic low score in my book, but Mr. Warts here may be worth the effort. Once he hits the field, your opponent will have to bounce him back some kind of way, because even with minimal support, he's going to be overwhelming. Especially if you pull him out with Fourth. I mean...his INJURED combat is 7!

He's Lightning, which is a plus, and should be a decent addition to a deck utilizing that element. However, due to his summoning requirements, and battling restrictions, I can't fully endorse throwing him in random builds. This card needs it's own deck to shine, and it would almost have to be a stall build.

If you get him, do a lot of practice runs and tweaking before you take him to a tournament. Water/Wind would have no problem disposing of him and his crew in a competitive environment, and 8 Trigram violates him in unholy ways...

In Limited...HA! Yeah right...

Constructed Lightning/Oil: 4.5/5 if you strategize correctly 3/5 if you don't
Limited: Good Luck/5
Art: 4/5
 

Raban

gamabunta

Pros:
-huge!!!!

Cons:
-oil...

Today is the frog chief, gamabunta, while he looks huge, the odds of getting him out are relatively small. While he is a 9/0 7/0, the oil requirement bounces this off. While he is a turn 5 no hand cost, i dont see himmgetting big in the meta. The reason for this is thatthere are too many ways to get ninjas into your hand or deck (i.e. ever heard of triagram?, for oil ninjas.
Well while i love the idea, i am skeptical. But email me if you find anything good.

Constructed 4/5
Seled 1/5
Art 5/5 (FROG CHIEF!!!)

 

 

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