based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Jiraiya: Pervy Sage
This guy is a powerhouse for Lightning, and the Oil
element lets him combo with his frogs. If you have a
Konohamaru (who is lightning, btw) and your opponent
has a Kurenai (not too unlikely), you can have a guy
with a power of 7 healthy 6 injured out on turn
four. If not, you'll be able to get him out at the
latest by turn 6, so just try to chump block until
then. He can also use sannin jutsu, although you
might be better off with the First or Second Hokage.
Oil+Strong+poss. early deployment+good support if
you're rich= a pretty good ninja, considering we
don't have many Jiraiyas.
Limited: 4/5, especially if you can pull some
Effect: While this ninja is in your hand and your
opponent's village contains a Female Ninja that is
not Genin, this gets -1 entrance cost.
Sorry for the lack of a review yesterday, but I have
midterms going on right now, so Naruto must take a
backseat sometimes lol.
Today's card is one of the two current versions of
Jiraiya that exist, both from Curse of the Sand.
Jiraiya is definitely a beefy ninja, keeping a solid
6 power even when injured. Being a Sannin lets him
use pretty much any jutsu, especially the Satoosa/Sannin
only ones from Revenge and Rebirth. The effect could
come in handy, but is quite specific. Off the top of
my head, Kurenai, Hisame, Anko, Suzume, and
eventually Tsunade are the possibilities for the
effect to work with. While it is situational,
possibly getting a Turn 5 Jiraiya out could be quite
useful. In my opinion, though, it is better to use
Releasing the Seal Jiraiya, as it can help give
growth coins to your ninjas, better than just
getting out a turn sooner. SR status makes this one
a tough sale, too.
Limited: 4/5: not many targets for his effect, but
is real strong and a SR so worth some $$$
Until Next Time-Meb9000
Tuesday's card is Jiraiya,
Pervy Sage, the biggest ninja Lightning has beside
the Nine-Tailed Fox and Kakashi and Might Guy(Fire/Lightning
so they count as both). Jiraiya comes in at Turn 6
as a 7/2 and stays big as a 6/2 when injured. He
also has the Oil attribute for using Summoning
Jutsu. Being a Sannin, he can use any Jutsu that
uses level instead of something specific to a
character. His effect is one you may not see often.
So far, the only ninjas that are female and non-Genin
are Moegi(Ninja Academy Student, not Genin),
Anko(Special Jonin) and Kurenai(Jonin). Considering
what your opponent would be running, you may not get
the effect off when you would like to, although the
chance to play a Sannin before turn 6 is always
good. Jiraiya is great to run, especially in a
summoning deck, that is if you can pull him.
Limited: 3.5/5(basically he's more raw power, but
good luck pulling him)
Constructed:3.5/5(Jiraiya is a tough nut to crack
statwise, especially in a deck abusing Oil)
Beastly Mage here. Today's card is another fan
favorite, the Pervy Sage himself, Jiraiya. Now,
there's plenty of Female Ninjas out there that could
actually speed this guy's entry to the village.
Kurenai, Hisame, and Suzume come to mind. Combo this
guy with Konohamaru [Hokage's Grandson] and he can
enter in turn 4. Whoa! Still, he doesn't have
another effect, but he does have a pretty high
combat level both in healthy and injured status. In
a Lightning deck, this guy's priceless.
Art: 5/5 (Pervy enough for ya?!)
N-101 Jiraiya (Element:
Entrance Cost: 6 | Hand Cost: 1
Leaf | Sannin | Male
While this Ninja is in your hand and your opponent's
village has a "female" ninja that is not "genin",
gets -1 Entrance Cost.
Healthy Stats: 7/2 | Injured Stats: 6/2 | Attribute:
In my opinion, this is the better version of Jiraiya.
His ability allows him to reduce his entrance cost
by 1 if your opponent has a non-genin "female" ninja
in play. Hisame and Tayuya come to mind immediately
but when Dream Legacy is released, Shizune and the
new Anbu (although I'm not positive if it will have
the "female" attribute,) will increase the
opportunities for Jiraiya's effect to go off. Moegi,
disturbingly, will also cause Jiraiya to come
running faster as well...
With Konohamaru and Combat in Extreme Conditions,
Jiraiya can hit the field on turn 3. Although it
requires a lot of luck to get this to work...
He's also got the rare "Oil" combat attribute, which
is nice if you want to build a Gama deck.
Jiraiya is big, and can come into play a few turns
earlier than most Sannin, but unfortunately
Lightning is one of the least supported elements in
the game right now which hurts his playability. He's
great for a fun deck though.
In limited, he's a super rare, which makes him the
obvious pick, but he's also an awesome 7/2 with
Sannin and great injured stats. I'd grab him even if
he wasn't all gold and foily.
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