based on a 1 to 5 scale 1 being the worst.
3 ... average. 5 is the highest rating.
Earth Style: Mud Wall
Well, at only one earth chakra, it's cheap (free if
you're using the First). What can it stop, you ask?
Well, it's earth's answer against any fire-type (or
other) damage jutsus. Unfortunately, those are
frequently overpriced or uncertain, and don't see
widespread play. Try this in the side deck.
Limited: 1.5/5.... again, good luck stopping dragon
Constructed: 3/5.... in a side deck; it's very cheap
and can stop expensive effects
Earth Style: Mud Wall
Cost: 1 Earth
Target: All your ninjas
Effect: The target cannot receive damage from Jutsu
cards this turn.
Sorry for not getting a review in yesterday, 5-page
papers will do that to ya lol. Anyway, we look at
some nice Revenge and Rebirth jutsu cards this week,
and here is Earth Style: Mud Wall.
This jutsu is nice and cheaply costed for the effect
you get out of it. Along with no rank requirement,
it is a real flexible addition to an Earth deck.
While this card is less specific than the Water Wall
jutsu, it still sort of lacks a good amount of
targets to negate. Besides the obvious Fire jutsus,
this can also save you from Paper Bomb, 8 Trigrams
64 Palms, Water Dragon Jutsu, Wind Blade, etc. I'd
say that this card is strictly a side deck option
for when you face heavy fire decks or decks that you
know use those specific jutsus.
Constructed: 3/5: A good card with nothing against
it except a lack of targets.
Limited: 2/5: Even less targets, could only really
protect against Dragon Flame Bombs or 64 palms, both
Until Next Time-Meb9000
J-152 Water Style: Water
Wall (Element: Water)
Cost: Water | Water
Target: Each of your Ninjas.
Effect: The target cannot be the target of your
opponent’s Jutsu cards with the “Fire” symbol during
Hello Pojo-ers, sorry I missed Wednesday’s review, I
was having some computer troubles.
Anyway, this card is just miserable. Another card
with a similar name from Curse of the Sand (“Water
Wall”) negates a fire Jutsu being played and sends
the card to your opponent’s discard pile. They have
the same costs and the same easy-to-meet
requirements, but this card pales horribly in
comparison. Why make all your ninjas invulnerable to
fire jutsus (which would send their fire jutsu to
chakra) when you can just counter the jutsu and take
out the potential chakra at the same time? Besides,
the only multi-target jutsus fire has (Dragon Flame
Bombs, Phoenix Flower) can be negated by the more
versatile Water Wall.
Constructed: 1/5 (The Water Wall from Curse is far
Limited: 3/5 (If your opponent does happen to have
fire jutsus, any negation is good.)
Art: 4/5 (The effect is terrible, but the art is
Pojo-ers. Today's card is Earth Style: Mud Wall
Jutsu. This card does have some potential. No damage
from Jutsus sounds good. And for just one Earth
Chakra it's not that costly. Try it and see.
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